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Alistar

Alistar

B SupportTank

Alistar should fight for brush control, track summoner spells and spend scarce gold on vision that protects dragon and mid river entrances.

Weak Against

JannaLuluTaric

Strong Against

SonaSorakaBlitzcrank

Best Synergy

AhriAmumuAnivia

Ability Order

MaxW›Q›E
Trample[Passive] TrampleEach time Alistar casts a spell, he tramples nearby units and turrets for a few seconds, dealing damage to units he walks over.
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18
PulverizeQ · PulverizeAlistar smashes the ground, dealing damage to all nearby enemies and tossing them into the air. On landing, enemies are stunned.QQQQQHeadbuttW · HeadbuttAlistar rams a target with his head, dealing damage and knocking the target back.WWWWWTriumphant RoarE · Triumphant RoarAlistar lets out a commanding war cry, restoring health to himself and nearby friendly units for half the amount. Can be cast more often if nearby enemies are dying.EEEEEUnbreakable WillR · Unbreakable WillAlistar lets out a wild roar, gaining bonus damage, removing all crowd-control effects on himself, and reducing incoming physical and magical damage for the duration.RRR

Summoner Spells

FlashFlashTeleports your champion a short distance toward the cursor. Core for engages, escapes and repositioning.98%
ExhaustExhaustReduces target enemy champion's movement speed and damage dealt by 30% for 2.5 seconds, and attack speed by 50% for the duration.81%
IgniteIgniteIgnites target enemy champion, dealing 70-410 true damage, depending on champion level, over 5 seconds and reducing healing effects for the duration.13%
SmiteSmiteDeals 390-1000 true damage, depending on champion level, to target monster or enemy minion.4%

Starting Items

Doran's ShieldDoran's Shield440 gold+100 Health +10 Health Regen per 5 seconds UNIQUE Passive: Blocks 8 damage from champion basic attacks.Health PotionHealth Potion35 goldConsumable: Restores 150 Health over 15 seconds.

Core Items

PickWin
Lich BaneLich Bane3000 gold+80 Ability Power +250 Mana +5% Movement Speed UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals 50 (+75% of Ability Power) bonus magic damage on hit (2 second cooldown). (Unique Passives with the same name don't stack.)Built fromSheenBlasting Wand›Rabadon's DeathcapRabadon's Deathcap3300 gold+120 Ability Power UNIQUE Passive: Increases Ability Power by 30%.Built fromNeedlessly Large RodBlasting Wand›Sorcerer's ShoesSorcerer's Shoes1100 gold+15 Magic Penetration UNIQUE Passive - Enhanced Movement: +45 Movement Speed (Magic Penetration: Magic damage is increased by ignoring an amount of the target's Magic Resist equal to Magic Penetration.) (Unique Passives with the same name don't stack.)Built fromBoots of Speed
61%52%
Lich BaneLich Bane3000 gold+80 Ability Power +250 Mana +5% Movement Speed UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals 50 (+75% of Ability Power) bonus magic damage on hit (2 second cooldown). (Unique Passives with the same name don't stack.)Built fromSheenBlasting Wand›Rabadon's DeathcapRabadon's Deathcap3300 gold+120 Ability Power UNIQUE Passive: Increases Ability Power by 30%.Built fromNeedlessly Large RodBlasting Wand›Zhonya's HourglassZhonya's Hourglass3260 gold+120 Ability Power +50 Armor UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (90 second cooldown).Built fromNeedlessly Large RodSeeker's Armguard
25%61%
Rabadon's DeathcapRabadon's Deathcap3300 gold+120 Ability Power UNIQUE Passive: Increases Ability Power by 30%.Built fromNeedlessly Large RodBlasting Wand›Void StaffVoid Staff2295 gold+70 Ability Power UNIQUE Passive: Magic damage ignores 35% of the target's Magic Resist (applies before Magic Penetration).Built fromBlasting WandAmplifying Tome›Sorcerer's ShoesSorcerer's Shoes1100 gold+15 Magic Penetration UNIQUE Passive - Enhanced Movement: +45 Movement Speed (Magic Penetration: Magic damage is increased by ignoring an amount of the target's Magic Resist equal to Magic Penetration.) (Unique Passives with the same name don't stack.)Built fromBoots of Speed
12%50%

Situational Items

4th

Zhonya's HourglassZhonya's Hourglass3260 gold+120 Ability Power +50 Armor UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (90 second cooldown).Built fromNeedlessly Large RodSeeker's Armguard61%
Void StaffVoid Staff2295 gold+70 Ability Power UNIQUE Passive: Magic damage ignores 35% of the target's Magic Resist (applies before Magic Penetration).Built fromBlasting WandAmplifying Tome50%
Banshee's VeilBanshee's Veil2750 gold+450 Health +55 Magic Resist UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 25 seconds. UNIQUE Passive: Grants 45 Health Regen per 5 for up to 10 seconds after taking damage from an enemy champion or when the spell shield breaks.Built fromCatalyst the ProtectorNegatron Cloak53%

5th

Void StaffVoid Staff2295 gold+70 Ability Power UNIQUE Passive: Magic damage ignores 35% of the target's Magic Resist (applies before Magic Penetration).Built fromBlasting WandAmplifying Tome50%
Shushei's Mana JugShushei's Mana Jug2600 gold+400 Mana +60 Ability Power +15 Mana Regen per 5 seconds UNIQUE Passive: Restores Mana on takedowns and improves Mana sustain.Built fromTear of the GoddessChalice of Harmony61%
Abyssal ScepterAbyssal Scepter2560 gold+70 Ability Power +45 Magic Resist UNIQUE Aura: Reduces the Magic Resist of nearby enemies by 20.Built fromBlasting WandNegatron Cloak50%

6th

Banshee's VeilBanshee's Veil2750 gold+450 Health +55 Magic Resist UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 25 seconds. UNIQUE Passive: Grants 45 Health Regen per 5 for up to 10 seconds after taking damage from an enemy champion or when the spell shield breaks.Built fromCatalyst the ProtectorNegatron Cloak53%
Deathfire GraspDeathfire Grasp3100 gold+120 Ability Power +10% Cooldown Reduction UNIQUE Active: Deals 15% of target champion's maximum Health in magic damage and increases all subsequent magic damage taken by the target by 20% for 4 seconds (60 second cooldown).Built fromNeedlessly Large RodFiendish Codex53%
Will of the AncientsWill of the Ancients2000 gold+50 Ability Power +10 Mana Regen per 5 seconds +10% Cooldown Reduction UNIQUE Passive: +20% Spell Vamp (Spell Vamp: Abilities heal for a percentage of the damage they deal. Area of Effect spells only grant one-third of the healing from Spell Vamp.)Built fromHextech RevolverFiendish Codex

Runes

Marks
x9Mark of Magic Penetration
+8.19Armor
Seals
x9Seal of Armor
+3.00Gold / 10 sec.
Glyphs
x9Glyph of Ability Power
+12.06Magic Resist
Quints
x3Quintessence of Ability Power

Masteries

(21 / 0 / 9)

Offense

Defense

Utility

Abilities

TrampleTrample (Passive)Each time Alistar casts a spell, he tramples nearby units and turrets for a few seconds, dealing damage to units he walks over.

Trample (Passive)

Each time Alistar casts a spell, he tramples nearby units and turrets for a few seconds, dealing damage to units he walks over.

PulverizeQ PulverizeAlistar smashes the ground, dealing damage to all nearby enemies and tossing them into the air. On landing, enemies are stunned.

Q Pulverize

Alistar smashes the ground, dealing damage to all nearby enemies and tossing them into the air. On landing, enemies are stunned.

HeadbuttW HeadbuttAlistar rams a target with his head, dealing damage and knocking the target back.

W Headbutt

Alistar rams a target with his head, dealing damage and knocking the target back.

Triumphant RoarE Triumphant RoarAlistar lets out a commanding war cry, restoring health to himself and nearby friendly units for half the amount. Can be cast more often if nearby enemies are dying.

E Triumphant Roar

Alistar lets out a commanding war cry, restoring health to himself and nearby friendly units for half the amount. Can be cast more often if nearby enemies are dying.

Unbreakable WillR Unbreakable WillAlistar lets out a wild roar, gaining bonus damage, removing all crowd-control effects on himself, and reducing incoming physical and magical damage for the duration.

R Unbreakable Will

Alistar lets out a wild roar, gaining bonus damage, removing all crowd-control effects on himself, and reducing incoming physical and magical damage for the duration.