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Alistar

Alistar

B SupportTank

Alistar should fight for brush control, track summoner spells and spend scarce gold on vision that protects dragon and mid river entrances.

Weak Against

JannaLuluAmumu

Strong Against

SonaSorakaAmumu

Best Synergy

AhriAmumuAnivia

Ability Order

MaxQEW
Trample[Passive] TrampleEach time Alistar casts a spell, he tramples nearby units and turrets for a few seconds, dealing damage to units he walks over.
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
PulverizeQ · PulverizeAlistar smashes the ground, dealing damage to all nearby enemies and tossing them into the air. On landing, enemies are stunned.QQQQQHeadbuttW · HeadbuttAlistar rams a target with his head, dealing damage and knocking the target back.WWWWWTriumphant RoarE · Triumphant RoarAlistar lets out a commanding war cry, restoring health to himself and nearby friendly units for half the amount. Can be cast more often if nearby enemies are dying.EEEEEUnbreakable WillR · Unbreakable WillAlistar lets out a wild roar, gaining bonus damage, removing all crowd-control effects on himself, and reducing incoming physical and magical damage for the duration.RRR

Summoner Spells

FlashExhaust
55.3%
FlashIgnite
28.6%
FlashHeal
10.8%

Core Items

PickWin
Faerie CharmFaerie Charm180 gold+3 Mana Regen per 5 secondsSightstoneSightstone950 gold+180 Health UNIQUE Passive - Ward Refresh: Holds 4 charges and refills upon visiting the shop. UNIQUE Active - Ghost Ward: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 3 minutes. A player may only have 3 Stealth Wards on the map at one time. (Unique Passives with the same name don't stack.)Boots of MobilityBoots of Mobility1000 goldUNIQUE Passive - Enhanced Movement: +45 Movement Speed. Increases to +105 Movement Speed when out of combat for 5 seconds. (Unique Passives with the same name don't stack.)
24.34%55.25%
Faerie CharmFaerie Charm180 gold+3 Mana Regen per 5 secondsSightstoneSightstone950 gold+180 Health UNIQUE Passive - Ward Refresh: Holds 4 charges and refills upon visiting the shop. UNIQUE Active - Ghost Ward: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 3 minutes. A player may only have 3 Stealth Wards on the map at one time. (Unique Passives with the same name don't stack.)Ruby SightstoneRuby Sightstone1550 gold+360 Health UNIQUE Passive - Ward Refresh: Holds 5 charges and refills upon visiting the shop. UNIQUE Active - Ghost Ward: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 3 minutes. A player may only have 3 Stealth Wards on the map at one time. (Unique Passives with the same name don't stack.)
16.55%52.61%
SightstoneSightstone950 gold+180 Health UNIQUE Passive - Ward Refresh: Holds 4 charges and refills upon visiting the shop. UNIQUE Active - Ghost Ward: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 3 minutes. A player may only have 3 Stealth Wards on the map at one time. (Unique Passives with the same name don't stack.)Locket of the Iron SolariLocket of the Iron Solari2550 gold+300 Health +20 Armor +10% Cooldown Reduction UNIQUE Active: Grants a shield to nearby allies for 5 seconds that absorbs up to 50 (+10 per level) damage (60 second cooldown). UNIQUE Aura - Legion: Grants nearby allies +20 Magic Resist and +10 Health Regen per 5 seconds. (Unique Auras with the same name don't stack.)Boots of MobilityBoots of Mobility1000 goldUNIQUE Passive - Enhanced Movement: +45 Movement Speed. Increases to +105 Movement Speed when out of combat for 5 seconds. (Unique Passives with the same name don't stack.)
6.04%54.59%

Situational Items

4th

Shurelya's ReverieShurelya's Reverie2000 gold+20% Cooldown Reduction +10 Health Regen per 5 seconds +15 Mana Regen per 5 seconds +2 Gold per 10 seconds UNIQUE Passive - Favor: Being near a minion death without dealing the killing blow grants 4 Gold. UNIQUE Active: Grants nearby allies +40% Movement Speed for 3 seconds (60 second cooldown). Limited to 1 Gold Income item ''Praise the sun.'' - Historian Shurelya, 22 September, 25 CLE62.31%
Ruby SightstoneRuby Sightstone1550 gold+360 Health UNIQUE Passive - Ward Refresh: Holds 5 charges and refills upon visiting the shop. UNIQUE Active - Ghost Ward: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 3 minutes. A player may only have 3 Stealth Wards on the map at one time. (Unique Passives with the same name don't stack.)57.53%
Locket of the Iron SolariLocket of the Iron Solari2550 gold+300 Health +20 Armor +10% Cooldown Reduction UNIQUE Active: Grants a shield to nearby allies for 5 seconds that absorbs up to 50 (+10 per level) damage (60 second cooldown). UNIQUE Aura - Legion: Grants nearby allies +20 Magic Resist and +10 Health Regen per 5 seconds. (Unique Auras with the same name don't stack.)55.16%

5th

Aegis of the LegionAegis of the Legion1950 gold+200 Health +20 Armor UNIQUE Aura - Legion: Grants nearby allies +20 Magic Resist and +10 Health Regen per 5 seconds. (Unique Auras with the same name don't stack.)60.66%
Twin ShadowsTwin Shadows2000 gold+50 Ability Power +40 Magic Resist +6% Movement Speed UNIQUE Active - Hunt: Summons up to 2 invulnerable ghosts that seek out the two nearest enemy champions for 6 seconds. If a ghost reaches its target, it reveals the target and reduces their Movement Speed by 40% for 2.5 seconds (120 second cooldown).58.51%
Will of the AncientsWill of the Ancients2000 gold+50 Ability Power +10 Mana Regen per 5 seconds +10% Cooldown Reduction UNIQUE Passive: +20% Spell Vamp (Spell Vamp: Abilities heal for a percentage of the damage they deal. Area of Effect spells only grant one-third of the healing from Spell Vamp.)58.66%

6th

Mikael's CrucibleMikael's Crucible1600 gold+40 Magic Resist +12 Mana Regen per 5 seconds UNIQUE Passive - Mana Font: Increases Mana Regen by 1% for every 1% of missing Mana. UNIQUE Active: Removes all stuns, roots, taunts, fears, silences, and slows on an allied champion and heals that champion for 150 (+10% of maximum Health) (180 second cooldown). (Unique Passives with the same name do not stack.)58.26%
Will of the AncientsWill of the Ancients2000 gold+50 Ability Power +10 Mana Regen per 5 seconds +10% Cooldown Reduction UNIQUE Passive: +20% Spell Vamp (Spell Vamp: Abilities heal for a percentage of the damage they deal. Area of Effect spells only grant one-third of the healing from Spell Vamp.)60.27%
Twin ShadowsTwin Shadows2000 gold+50 Ability Power +40 Magic Resist +6% Movement Speed UNIQUE Active - Hunt: Summons up to 2 invulnerable ghosts that seek out the two nearest enemy champions for 6 seconds. If a ghost reaches its target, it reveals the target and reduces their Movement Speed by 40% for 2.5 seconds (120 second cooldown).70.45%

Runes

Marks
x9Armor
+8.19Armor
Seals
x9Gold per 10
+3.00Gold / 10 sec.
Glyphs
x9Magic resist
+12.06Magic Resist
Quints
x3Gold per 10

Masteries

(0 / 9 / 21)

Offense

Defense

Utility

Abilities

TrampleTrample (Passive)Each time Alistar casts a spell, he tramples nearby units and turrets for a few seconds, dealing damage to units he walks over.

Trample (Passive)

Each time Alistar casts a spell, he tramples nearby units and turrets for a few seconds, dealing damage to units he walks over.

PulverizeQ PulverizeAlistar smashes the ground, dealing damage to all nearby enemies and tossing them into the air. On landing, enemies are stunned.

Q Pulverize

Alistar smashes the ground, dealing damage to all nearby enemies and tossing them into the air. On landing, enemies are stunned.

HeadbuttW HeadbuttAlistar rams a target with his head, dealing damage and knocking the target back.

W Headbutt

Alistar rams a target with his head, dealing damage and knocking the target back.

Triumphant RoarE Triumphant RoarAlistar lets out a commanding war cry, restoring health to himself and nearby friendly units for half the amount. Can be cast more often if nearby enemies are dying.

E Triumphant Roar

Alistar lets out a commanding war cry, restoring health to himself and nearby friendly units for half the amount. Can be cast more often if nearby enemies are dying.

Unbreakable WillR Unbreakable WillAlistar lets out a wild roar, gaining bonus damage, removing all crowd-control effects on himself, and reducing incoming physical and magical damage for the duration.

R Unbreakable Will

Alistar lets out a wild roar, gaining bonus damage, removing all crowd-control effects on himself, and reducing incoming physical and magical damage for the duration.