Alistar
Alistar should fight for brush control, track summoner spells and spend scarce gold on vision that protects dragon and mid river entrances.
Alistar should fight for brush control, track summoner spells and spend scarce gold on vision that protects dragon and mid river entrances.






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Each time Alistar casts a spell, he tramples nearby units and turrets for a few seconds, dealing damage to units he walks over.
Alistar smashes the ground, dealing damage to all nearby enemies and tossing them into the air. On landing, enemies are stunned.
Alistar rams a target with his head, dealing damage and knocking the target back.
Alistar lets out a commanding war cry, restoring health to himself and nearby friendly units for half the amount. Can be cast more often if nearby enemies are dying.
Alistar lets out a wild roar, gaining bonus damage, removing all crowd-control effects on himself, and reducing incoming physical and magical damage for the duration.