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Janna

Janna

A SupportSupport

Pick Janna when your carry outscales. Tornado and Monsoon deny the all-in patterns that define old bot lane.

Weak Against

SonaLuluAlistar

Strong Against

LeonaBlitzcrankAlistar

Best Synergy

AhriAmumuAnivia

Ability Order

MaxQEW
Tailwind[Passive] TailwindIncreases the Movement Speed of all allied champions by 5%.
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Howling GaleQ · Howling GaleBy creating a localized change in pressure and temperature, Janna is able to create a small storm that grows in size with time. She can activate the spell again to release the storm. On release this storm will fly towards the direction it was cast in, dealing damage and knocking away any enemies in its path.QQQQQZephyrW · ZephyrJanna summons an air elemental that passively increases her Movement Speed and enables her to pass through units. She may also activate this ability to deal damage and slow an enemy's Movement Speed. The passive is lost while this ability is on cooldown.WWWWWEye Of The StormE · Eye Of The StormJanna conjures a defensive gale that shields an ally champion or turret from incoming damage and increases their Attack Damage.EEEEEMonsoonR · MonsoonJanna surrounds herself in a magical storm, throwing enemies back. After the storm has settled, soothing winds heal nearby allies while the ability is active.RRR

Summoner Spells

FlashExhaust
55.3%
FlashIgnite
28.6%
FlashHeal
10.8%

Core Items

PickWin
Faerie CharmFaerie Charm180 gold+3 Mana Regen per 5 secondsSightstoneSightstone950 gold+180 Health UNIQUE Passive - Ward Refresh: Holds 4 charges and refills upon visiting the shop. UNIQUE Active - Ghost Ward: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 3 minutes. A player may only have 3 Stealth Wards on the map at one time. (Unique Passives with the same name don't stack.)Boots of MobilityBoots of Mobility1000 goldUNIQUE Passive - Enhanced Movement: +45 Movement Speed. Increases to +105 Movement Speed when out of combat for 5 seconds. (Unique Passives with the same name don't stack.)
24.34%55.25%
Faerie CharmFaerie Charm180 gold+3 Mana Regen per 5 secondsSightstoneSightstone950 gold+180 Health UNIQUE Passive - Ward Refresh: Holds 4 charges and refills upon visiting the shop. UNIQUE Active - Ghost Ward: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 3 minutes. A player may only have 3 Stealth Wards on the map at one time. (Unique Passives with the same name don't stack.)Ruby SightstoneRuby Sightstone1550 gold+360 Health UNIQUE Passive - Ward Refresh: Holds 5 charges and refills upon visiting the shop. UNIQUE Active - Ghost Ward: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 3 minutes. A player may only have 3 Stealth Wards on the map at one time. (Unique Passives with the same name don't stack.)
16.55%52.61%
SightstoneSightstone950 gold+180 Health UNIQUE Passive - Ward Refresh: Holds 4 charges and refills upon visiting the shop. UNIQUE Active - Ghost Ward: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 3 minutes. A player may only have 3 Stealth Wards on the map at one time. (Unique Passives with the same name don't stack.)Locket of the Iron SolariLocket of the Iron Solari2550 gold+300 Health +20 Armor +10% Cooldown Reduction UNIQUE Active: Grants a shield to nearby allies for 5 seconds that absorbs up to 50 (+10 per level) damage (60 second cooldown). UNIQUE Aura - Legion: Grants nearby allies +20 Magic Resist and +10 Health Regen per 5 seconds. (Unique Auras with the same name don't stack.)Boots of MobilityBoots of Mobility1000 goldUNIQUE Passive - Enhanced Movement: +45 Movement Speed. Increases to +105 Movement Speed when out of combat for 5 seconds. (Unique Passives with the same name don't stack.)
6.04%54.59%

Situational Items

4th

Shurelya's ReverieShurelya's Reverie2000 gold+20% Cooldown Reduction +10 Health Regen per 5 seconds +15 Mana Regen per 5 seconds +2 Gold per 10 seconds UNIQUE Passive - Favor: Being near a minion death without dealing the killing blow grants 4 Gold. UNIQUE Active: Grants nearby allies +40% Movement Speed for 3 seconds (60 second cooldown). Limited to 1 Gold Income item ''Praise the sun.'' - Historian Shurelya, 22 September, 25 CLE62.31%
Ruby SightstoneRuby Sightstone1550 gold+360 Health UNIQUE Passive - Ward Refresh: Holds 5 charges and refills upon visiting the shop. UNIQUE Active - Ghost Ward: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 3 minutes. A player may only have 3 Stealth Wards on the map at one time. (Unique Passives with the same name don't stack.)57.53%
Locket of the Iron SolariLocket of the Iron Solari2550 gold+300 Health +20 Armor +10% Cooldown Reduction UNIQUE Active: Grants a shield to nearby allies for 5 seconds that absorbs up to 50 (+10 per level) damage (60 second cooldown). UNIQUE Aura - Legion: Grants nearby allies +20 Magic Resist and +10 Health Regen per 5 seconds. (Unique Auras with the same name don't stack.)55.16%

5th

Aegis of the LegionAegis of the Legion1950 gold+200 Health +20 Armor UNIQUE Aura - Legion: Grants nearby allies +20 Magic Resist and +10 Health Regen per 5 seconds. (Unique Auras with the same name don't stack.)60.66%
Twin ShadowsTwin Shadows2000 gold+50 Ability Power +40 Magic Resist +6% Movement Speed UNIQUE Active - Hunt: Summons up to 2 invulnerable ghosts that seek out the two nearest enemy champions for 6 seconds. If a ghost reaches its target, it reveals the target and reduces their Movement Speed by 40% for 2.5 seconds (120 second cooldown).58.51%
Will of the AncientsWill of the Ancients2000 gold+50 Ability Power +10 Mana Regen per 5 seconds +10% Cooldown Reduction UNIQUE Passive: +20% Spell Vamp (Spell Vamp: Abilities heal for a percentage of the damage they deal. Area of Effect spells only grant one-third of the healing from Spell Vamp.)58.66%

6th

Mikael's CrucibleMikael's Crucible1600 gold+40 Magic Resist +12 Mana Regen per 5 seconds UNIQUE Passive - Mana Font: Increases Mana Regen by 1% for every 1% of missing Mana. UNIQUE Active: Removes all stuns, roots, taunts, fears, silences, and slows on an allied champion and heals that champion for 150 (+10% of maximum Health) (180 second cooldown). (Unique Passives with the same name do not stack.)58.26%
Will of the AncientsWill of the Ancients2000 gold+50 Ability Power +10 Mana Regen per 5 seconds +10% Cooldown Reduction UNIQUE Passive: +20% Spell Vamp (Spell Vamp: Abilities heal for a percentage of the damage they deal. Area of Effect spells only grant one-third of the healing from Spell Vamp.)60.27%
Twin ShadowsTwin Shadows2000 gold+50 Ability Power +40 Magic Resist +6% Movement Speed UNIQUE Active - Hunt: Summons up to 2 invulnerable ghosts that seek out the two nearest enemy champions for 6 seconds. If a ghost reaches its target, it reveals the target and reduces their Movement Speed by 40% for 2.5 seconds (120 second cooldown).70.45%

Runes

Marks
x9Armor
+8.19Armor
Seals
x9Gold per 10
+3.00Gold / 10 sec.
Glyphs
x9Magic resist
+12.06Magic Resist
Quints
x3Gold per 10

Masteries

(0 / 9 / 21)

Offense

Defense

Utility

Abilities

TailwindTailwind (Passive)Increases the Movement Speed of all allied champions by 5%.

Tailwind (Passive)

Increases the Movement Speed of all allied champions by 5%.

Howling GaleQ Howling GaleBy creating a localized change in pressure and temperature, Janna is able to create a small storm that grows in size with time. She can activate the spell again to release the storm. On release this storm will fly towards the direction it was cast in, dealing damage and knocking away any enemies in its path.

Q Howling Gale

By creating a localized change in pressure and temperature, Janna is able to create a small storm that grows in size with time. She can activate the spell again to release the storm. On release this storm will fly towards the direction it was cast in, dealing damage and knocking away any enemies in its path.

ZephyrW ZephyrJanna summons an air elemental that passively increases her Movement Speed and enables her to pass through units. She may also activate this ability to deal damage and slow an enemy's Movement Speed. The passive is lost while this ability is on cooldown.

W Zephyr

Janna summons an air elemental that passively increases her Movement Speed and enables her to pass through units. She may also activate this ability to deal damage and slow an enemy's Movement Speed. The passive is lost while this ability is on cooldown.

Eye Of The StormE Eye Of The StormJanna conjures a defensive gale that shields an ally champion or turret from incoming damage and increases their Attack Damage.

E Eye Of The Storm

Janna conjures a defensive gale that shields an ally champion or turret from incoming damage and increases their Attack Damage.

MonsoonR MonsoonJanna surrounds herself in a magical storm, throwing enemies back. After the storm has settled, soothing winds heal nearby allies while the ability is active.

R Monsoon

Janna surrounds herself in a magical storm, throwing enemies back. After the storm has settled, soothing winds heal nearby allies while the ability is active.