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Karthus

Karthus

B MidMage

Karthus wins Classic games by controlling wave tempo, respecting jungle timings and moving first to river skirmishes after a clean shove.

Weak Against

AhriKassadinAnivia

Strong Against

AnnieRyzeAhri

Best Synergy

AlistarAmumuAshe

Ability Order

MaxQWE
Death Defied[Passive] Death DefiedUpon dying, Karthus enters a spirit form that allows him to continue casting spells while dead for 7 seconds.
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Lay WasteQ · Lay WasteKarthus unleashes a delayed blast at a location, dealing damage to nearby enemies.QQQQQWall of PainW · Wall of PainKarthus creates a passable screen of leeching energy. Any enemy units that walk through the screen have their Movement Speed and Magic Resist reduced for a period.WWWWWDefileE · DefileKarthus passively steals energy from his victims, gaining Mana on each kill. Alternatively, Karthus can surround himself in the souls of his prey, dealing damage to nearby enemies, but quickly draining his own mana.EEEEERequiemR · RequiemAfter channeling for 3 seconds, Karthus deals damage to all enemy champions.RRR

Summoner Spells

FlashIgnite
62.1%
FlashTeleport
18.7%
FlashBarrier
10.3%

Core Items

PickWin
Doran's RingDoran's Ring400 gold+60 Health +15 Ability Power +3 Mana Regen per 5 seconds Passive: Restores 4 Mana upon killing a unit.Sorcerer's ShoesSorcerer's Shoes1100 gold+15 Magic Penetration UNIQUE Passive - Enhanced Movement: +45 Movement Speed (Magic Penetration: Magic damage is increased by ignoring an amount of the target's Magic Resist equal to Magic Penetration.) (Unique Passives with the same name don't stack.)Rod of AgesRod of Ages2800 gold+450 Health +450 Mana +60 Ability Power Passive: Grants +20 Health, +20 Mana, and +2 Ability Power per stack (max +200 Health, +200 Mana, and +20 Ability Power). Grants 1 stack per minute (max 10 stacks). UNIQUE Passive - Valor's Reward: Upon leveling up, restores 150 Health and 200 Mana over 8 seconds. (Unique Passives with the same name don't stack.)
24.34%55.25%
Doran's RingDoran's Ring400 gold+60 Health +15 Ability Power +3 Mana Regen per 5 seconds Passive: Restores 4 Mana upon killing a unit.Sorcerer's ShoesSorcerer's Shoes1100 gold+15 Magic Penetration UNIQUE Passive - Enhanced Movement: +45 Movement Speed (Magic Penetration: Magic damage is increased by ignoring an amount of the target's Magic Resist equal to Magic Penetration.) (Unique Passives with the same name don't stack.)Deathfire GraspDeathfire Grasp3100 gold+120 Ability Power +10% Cooldown Reduction UNIQUE Active: Deals 15% of target champion's maximum Health in magic damage and increases all subsequent magic damage taken by the target by 20% for 4 seconds (60 second cooldown).
16.55%52.61%
Sorcerer's ShoesSorcerer's Shoes1100 gold+15 Magic Penetration UNIQUE Passive - Enhanced Movement: +45 Movement Speed (Magic Penetration: Magic damage is increased by ignoring an amount of the target's Magic Resist equal to Magic Penetration.) (Unique Passives with the same name don't stack.)Lich BaneLich Bane3000 gold+80 Ability Power +250 Mana +5% Movement Speed UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals 50 (+75% of Ability Power) bonus magic damage on hit (2 second cooldown). (Unique Passives with the same name don't stack.)Rod of AgesRod of Ages2800 gold+450 Health +450 Mana +60 Ability Power Passive: Grants +20 Health, +20 Mana, and +2 Ability Power per stack (max +200 Health, +200 Mana, and +20 Ability Power). Grants 1 stack per minute (max 10 stacks). UNIQUE Passive - Valor's Reward: Upon leveling up, restores 150 Health and 200 Mana over 8 seconds. (Unique Passives with the same name don't stack.)
6.04%54.59%

Situational Items

4th

Zhonya's HourglassZhonya's Hourglass3260 gold+120 Ability Power +50 Armor UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (90 second cooldown).62.31%
Deathfire GraspDeathfire Grasp3100 gold+120 Ability Power +10% Cooldown Reduction UNIQUE Active: Deals 15% of target champion's maximum Health in magic damage and increases all subsequent magic damage taken by the target by 20% for 4 seconds (60 second cooldown).57.53%
Lich BaneLich Bane3000 gold+80 Ability Power +250 Mana +5% Movement Speed UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals 50 (+75% of Ability Power) bonus magic damage on hit (2 second cooldown). (Unique Passives with the same name don't stack.)55.16%

5th

Rabadon's DeathcapRabadon's Deathcap3300 gold+120 Ability Power UNIQUE Passive: Increases Ability Power by 30%.60.66%
Abyssal ScepterAbyssal Scepter2560 gold+70 Ability Power +45 Magic Resist UNIQUE Aura: Reduces the Magic Resist of nearby enemies by 20.58.51%
Rylai's Crystal ScepterRylai's Crystal Scepter2900 gold+500 Health +80 Ability Power UNIQUE Passive: Dealing spell damage slows the target's Movement Speed by 35% for 1.5 seconds (15% for multi-target and damage-over-time spells).58.66%

6th

Void StaffVoid Staff2295 gold+70 Ability Power UNIQUE Passive: Magic damage ignores 35% of the target's Magic Resist (applies before Magic Penetration).58.26%
Rylai's Crystal ScepterRylai's Crystal Scepter2900 gold+500 Health +80 Ability Power UNIQUE Passive: Dealing spell damage slows the target's Movement Speed by 35% for 1.5 seconds (15% for multi-target and damage-over-time spells).60.27%
Abyssal ScepterAbyssal Scepter2560 gold+70 Ability Power +45 Magic Resist UNIQUE Aura: Reduces the Magic Resist of nearby enemies by 20.70.45%

Jungle Path

Blue Side
Ancient GolemWightWolvesWraithsLizard ElderGolems
Red Side
Lizard ElderGolemsWraithsWolvesAncient GolemWight

Runes

Marks
x9Magic penetration
+7.83Magic Penetration
Seals
x9Scaling health
+216Health at level 18
Glyphs
x9Scaling ability power
+14.85Ability Power
Quints
x3Ability power
+27.54Ability Power at level 18

Masteries

(21 / 0 / 9)

Offense

Defense

Utility

Abilities

Death DefiedDeath Defied (Passive)Upon dying, Karthus enters a spirit form that allows him to continue casting spells while dead for 7 seconds.

Death Defied (Passive)

Upon dying, Karthus enters a spirit form that allows him to continue casting spells while dead for 7 seconds.

Lay WasteQ Lay WasteKarthus unleashes a delayed blast at a location, dealing damage to nearby enemies.

Q Lay Waste

Karthus unleashes a delayed blast at a location, dealing damage to nearby enemies.

Wall of PainW Wall of PainKarthus creates a passable screen of leeching energy. Any enemy units that walk through the screen have their Movement Speed and Magic Resist reduced for a period.

W Wall of Pain

Karthus creates a passable screen of leeching energy. Any enemy units that walk through the screen have their Movement Speed and Magic Resist reduced for a period.

DefileE DefileKarthus passively steals energy from his victims, gaining Mana on each kill. Alternatively, Karthus can surround himself in the souls of his prey, dealing damage to nearby enemies, but quickly draining his own mana.

E Defile

Karthus passively steals energy from his victims, gaining Mana on each kill. Alternatively, Karthus can surround himself in the souls of his prey, dealing damage to nearby enemies, but quickly draining his own mana.

RequiemR RequiemAfter channeling for 3 seconds, Karthus deals damage to all enemy champions.

R Requiem

After channeling for 3 seconds, Karthus deals damage to all enemy champions.