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Kassadin

Kassadin

S+ MidAssassin

Survive the first waves, thin only when needed, then punish side lanes after level 6. Riftwalk turns small leads into permanent map pressure.

Weak Against

PantheonAhriAnivia

Strong Against

KarthusVeigarHeimerdinger

Best Synergy

AlistarAmumuAnnie

Ability Order

MaxQ›E›W
Void Stone[Passive] Void StoneKassadin takes 15% reduced magic damage and transforms this damage into bonus attack speed.
1
2
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7
8
9
10
11
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18
Null SphereQ · Null SphereKassadin fires an ethereal bolt of void energy, dealing damage and silencing the target for a duration.QQQQQNether BladeW · Nether BladePassive: Kassadin's basic attacks restore Mana. The Mana restored is tripled against enemy champions. Active: Kassadin's basic attacks deal additional magic damage.WWWWWForce PulseE · Force PulseKassadin draws energy from spells cast in his vicinity. Upon charging up, Kassadin can use Force Pulse to damage and slow enemies in a cone in front of him.EEEEERiftwalkR · RiftwalkKassadin teleports to a nearby location dealing damage to nearby enemy units. Multiple Riftwalks in a short period of time cause them to cost additional Mana. Multiple champion hits with Riftwalks in a short period of time cause them to deal additional damage.RRR

Summoner Spells

FlashFlashTeleports your champion a short distance toward the cursor. Core for engages, escapes and repositioning.98%
IgniteIgniteIgnites target enemy champion, dealing 70-410 true damage, depending on champion level, over 5 seconds and reducing healing effects for the duration.82%
TeleportTeleportAfter channeling for 4 seconds, teleports your champion to target allied minion, turret, or ward.15%
BarrierBarrierShields your champion for 115-455, depending on champion level, for 2 seconds.4%

Starting Items

Doran's ShieldDoran's Shield440 gold+100 Health +10 Health Regen per 5 seconds UNIQUE Passive: Blocks 8 damage from champion basic attacks.Health PotionHealth Potion35 goldConsumable: Restores 150 Health over 15 seconds.

Core Items

PickWin
Seraph's EmbraceSeraph's Embrace2700 gold+1000 Mana +60 Ability Power +10 Mana Regen per 5 seconds UNIQUE Passive - Insight: Grants Ability Power equal to 3% of maximum Mana. UNIQUE Active: Consumes Mana to grant a damage shield.Built fromArchangel's Staff›Rod of AgesRod of Ages2800 gold+450 Health +450 Mana +60 Ability Power Passive: Grants +20 Health, +20 Mana, and +2 Ability Power per stack (max +200 Health, +200 Mana, and +20 Ability Power). Grants 1 stack per minute (max 10 stacks). UNIQUE Passive - Valor's Reward: Upon leveling up, restores 150 Health and 200 Mana over 8 seconds. (Unique Passives with the same name don't stack.)Built fromCatalyst the ProtectorBlasting Wand›Sorcerer's ShoesSorcerer's Shoes1100 gold+15 Magic Penetration UNIQUE Passive - Enhanced Movement: +45 Movement Speed (Magic Penetration: Magic damage is increased by ignoring an amount of the target's Magic Resist equal to Magic Penetration.) (Unique Passives with the same name don't stack.)Built fromBoots of Speed
30%64%
Seraph's EmbraceSeraph's Embrace2700 gold+1000 Mana +60 Ability Power +10 Mana Regen per 5 seconds UNIQUE Passive - Insight: Grants Ability Power equal to 3% of maximum Mana. UNIQUE Active: Consumes Mana to grant a damage shield.Built fromArchangel's Staff›Rod of AgesRod of Ages2800 gold+450 Health +450 Mana +60 Ability Power Passive: Grants +20 Health, +20 Mana, and +2 Ability Power per stack (max +200 Health, +200 Mana, and +20 Ability Power). Grants 1 stack per minute (max 10 stacks). UNIQUE Passive - Valor's Reward: Upon leveling up, restores 150 Health and 200 Mana over 8 seconds. (Unique Passives with the same name don't stack.)Built fromCatalyst the ProtectorBlasting Wand›Void StaffVoid Staff2295 gold+70 Ability Power UNIQUE Passive: Magic damage ignores 35% of the target's Magic Resist (applies before Magic Penetration).Built fromBlasting WandAmplifying Tome
44%50%
Rod of AgesRod of Ages2800 gold+450 Health +450 Mana +60 Ability Power Passive: Grants +20 Health, +20 Mana, and +2 Ability Power per stack (max +200 Health, +200 Mana, and +20 Ability Power). Grants 1 stack per minute (max 10 stacks). UNIQUE Passive - Valor's Reward: Upon leveling up, restores 150 Health and 200 Mana over 8 seconds. (Unique Passives with the same name don't stack.)Built fromCatalyst the ProtectorBlasting Wand›Zhonya's HourglassZhonya's Hourglass3260 gold+120 Ability Power +50 Armor UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (90 second cooldown).Built fromNeedlessly Large RodSeeker's Armguard›Sorcerer's ShoesSorcerer's Shoes1100 gold+15 Magic Penetration UNIQUE Passive - Enhanced Movement: +45 Movement Speed (Magic Penetration: Magic damage is increased by ignoring an amount of the target's Magic Resist equal to Magic Penetration.) (Unique Passives with the same name don't stack.)Built fromBoots of Speed
29%68%

Situational Items

4th

Void StaffVoid Staff2295 gold+70 Ability Power UNIQUE Passive: Magic damage ignores 35% of the target's Magic Resist (applies before Magic Penetration).Built fromBlasting WandAmplifying Tome50%
Zhonya's HourglassZhonya's Hourglass3260 gold+120 Ability Power +50 Armor UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (90 second cooldown).Built fromNeedlessly Large RodSeeker's Armguard68%
Rabadon's DeathcapRabadon's Deathcap3300 gold+120 Ability Power UNIQUE Passive: Increases Ability Power by 30%.Built fromNeedlessly Large RodBlasting Wand66%

5th

Zhonya's HourglassZhonya's Hourglass3260 gold+120 Ability Power +50 Armor UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (90 second cooldown).Built fromNeedlessly Large RodSeeker's Armguard68%
Liandry's TormentLiandry's Torment2900 gold+50 Ability Power +300 Health UNIQUE Passive - Eyes of Pain: +15 Magic Penetration UNIQUE Passive: Dealing spell damage applies a damage-over-time effect for 3 seconds that deals bonus magic damage equal to 2% of the target's current Health per second. This bonus damage is doubled against movement-impaired units and capped at 100 damage per second vs. monsters. (A unit is movement-impaired if it is slowed, stunned, taunted, feared, or immobilized.) (Magic Penetration: Magic damage is increased by ignoring an amount of the target's Magic Resist equal to Magic Penetration.) (Unique Passives with the same name don't stack.)Built fromHaunting GuiseAmplifying Tome50%
Abyssal ScepterAbyssal Scepter2560 gold+70 Ability Power +45 Magic Resist UNIQUE Aura: Reduces the Magic Resist of nearby enemies by 20.Built fromBlasting WandNegatron Cloak64%

6th

Rabadon's DeathcapRabadon's Deathcap3300 gold+120 Ability Power UNIQUE Passive: Increases Ability Power by 30%.Built fromNeedlessly Large RodBlasting Wand66%
Shushei's Mana JugShushei's Mana Jug2600 gold+400 Mana +60 Ability Power +15 Mana Regen per 5 seconds UNIQUE Passive: Restores Mana on takedowns and improves Mana sustain.Built fromTear of the GoddessChalice of Harmony68%
Will of the AncientsWill of the Ancients2000 gold+50 Ability Power +10 Mana Regen per 5 seconds +10% Cooldown Reduction UNIQUE Passive: +20% Spell Vamp (Spell Vamp: Abilities heal for a percentage of the damage they deal. Area of Effect spells only grant one-third of the healing from Spell Vamp.)Built fromHextech RevolverFiendish Codex

Runes

Marks
x9Mark of Magic Penetration
+7.83Magic Penetration
Seals
x9Seal of Armor
+216Health at level 18
Glyphs
x9Glyph of Ability Power
+14.85Ability Power
Quints
x3Quintessence of Ability Power
+27.54Ability Power at level 18

Masteries

(21 / 0 / 9)

Offense

Defense

Utility

Abilities

Void StoneVoid Stone (Passive)Kassadin takes 15% reduced magic damage and transforms this damage into bonus attack speed.

Void Stone (Passive)

Kassadin takes 15% reduced magic damage and transforms this damage into bonus attack speed.

Null SphereQ Null SphereKassadin fires an ethereal bolt of void energy, dealing damage and silencing the target for a duration.

Q Null Sphere

Kassadin fires an ethereal bolt of void energy, dealing damage and silencing the target for a duration.

Nether BladeW Nether BladePassive: Kassadin's basic attacks restore Mana. The Mana restored is tripled against enemy champions. Active: Kassadin's basic attacks deal additional magic damage.

W Nether Blade

Passive: Kassadin's basic attacks restore Mana. The Mana restored is tripled against enemy champions. Active: Kassadin's basic attacks deal additional magic damage.

Force PulseE Force PulseKassadin draws energy from spells cast in his vicinity. Upon charging up, Kassadin can use Force Pulse to damage and slow enemies in a cone in front of him.

E Force Pulse

Kassadin draws energy from spells cast in his vicinity. Upon charging up, Kassadin can use Force Pulse to damage and slow enemies in a cone in front of him.

RiftwalkR RiftwalkKassadin teleports to a nearby location dealing damage to nearby enemy units. Multiple Riftwalks in a short period of time cause them to cost additional Mana. Multiple champion hits with Riftwalks in a short period of time cause them to deal additional damage.

R Riftwalk

Kassadin teleports to a nearby location dealing damage to nearby enemy units. Multiple Riftwalks in a short period of time cause them to cost additional Mana. Multiple champion hits with Riftwalks in a short period of time cause them to deal additional damage.