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Heimerdinger

Heimerdinger

C TopMage

Heimerdinger wants controlled waves, clean recall timings and pressure that converts into Teleport or river control. Avoid forcing trades when the enemy jungle is missing.

Weak Against

LuxKassadinCho'Gath

Strong Against

SingedNasusCho'Gath

Best Synergy

AhriAlistarAmumu

Ability Order

MaxQEW
Techmaturgical Repair Bots[Passive] Techmaturgical Repair BotsHeimerdinger gives nearby allied H-28G Turrets and Champions increased Health Regeneration.
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
H-28G Evolution TurretQ · H-28G Evolution TurretHeimerdinger lays down a machine gun turret equipped with a secondary pass-through beam attack. (Turrets deal half damage to towers).QQQQQHextech Micro-RocketsW · Hextech Micro-RocketsHeimerdinger fires long-range rockets that converge on his cursor.WWWWWCH-2 Electron Storm GrenadeE · CH-2 Electron Storm GrenadeHeimerdinger lobs a grenade at a location, dealing damage to enemy units as well as stunning anyone directly hit and slowing surrounding units.EEEEEUPGRADE!!!R · UPGRADE!!!Heimerdinger invents an upgrade, causing his next spell to have increased effects.RRR

Summoner Spells

FlashIgnite
62.1%
FlashTeleport
31.4%
GhostIgnite
7.8%

Core Items

PickWin
Doran's ShieldDoran's Shield440 gold+100 Health +10 Health Regen per 5 seconds UNIQUE Passive: Blocks 8 damage from champion basic attacks.Ninja TabiNinja Tabi1000 gold+25 Armor UNIQUE Passive: Blocks 10% of the damage from basic attacks. UNIQUE Passive - Enhanced Movement: +45 Movement Speed (Unique Passives with the same name don't stack.)Sunfire CapeSunfire Cape2650 gold+450 Health +45 Armor UNIQUE Passive: Deals 40 magic damage per second to nearby enemies.
24.34%55.25%
Doran's ShieldDoran's Shield440 gold+100 Health +10 Health Regen per 5 seconds UNIQUE Passive: Blocks 8 damage from champion basic attacks.Ninja TabiNinja Tabi1000 gold+25 Armor UNIQUE Passive: Blocks 10% of the damage from basic attacks. UNIQUE Passive - Enhanced Movement: +45 Movement Speed (Unique Passives with the same name don't stack.)Mercury's TreadsMercury's Treads1200 gold+25 Magic Resist UNIQUE Passive - Enhanced Movement: +45 Movement Speed UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, and immobilizes by 35%. (Unique Passives with the same name don't stack.)
16.55%52.61%
Ninja TabiNinja Tabi1000 gold+25 Armor UNIQUE Passive: Blocks 10% of the damage from basic attacks. UNIQUE Passive - Enhanced Movement: +45 Movement Speed (Unique Passives with the same name don't stack.)Banshee's VeilBanshee's Veil2750 gold+450 Health +55 Magic Resist UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 25 seconds. UNIQUE Passive: Grants 45 Health Regen per 5 for up to 10 seconds after taking damage from an enemy champion or when the spell shield breaks.Sunfire CapeSunfire Cape2650 gold+450 Health +45 Armor UNIQUE Passive: Deals 40 magic damage per second to nearby enemies.
6.04%54.59%

Situational Items

4th

Randuin's OmenRanduin's Omen3000 gold+500 Health +70 Armor UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% and Movement Speed by 10% for 1 seconds. UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 2 seconds (+1 second per 200 Armor and +1 second per 200 Magic Resist) (60 second cooldown). (Unique Passives with the same name don't stack.)62.31%
Mercury's TreadsMercury's Treads1200 gold+25 Magic Resist UNIQUE Passive - Enhanced Movement: +45 Movement Speed UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, and immobilizes by 35%. (Unique Passives with the same name don't stack.)57.53%
Banshee's VeilBanshee's Veil2750 gold+450 Health +55 Magic Resist UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 25 seconds. UNIQUE Passive: Grants 45 Health Regen per 5 for up to 10 seconds after taking damage from an enemy champion or when the spell shield breaks.55.16%

5th

Warmog's ArmorWarmog's Armor2830 gold+1000 Health UNIQUE Passive: Restores 1% of maximum Health every 5 seconds.60.66%
ThornmailThornmail2200 gold+100 Armor UNIQUE Passive: Upon being hit by a basic attack, returns 30% of the incoming damage (before being reduced by defenses) to the attacker as magic damage.58.51%
Spirit VisageSpirit Visage2750 gold+400 Health +55 Magic Resist +20 Health Regen per 5 seconds +20% Cooldown Reduction UNIQUE Passive: Increases self-healing, Health Regen, Lifesteal, and Spell Vamp effects by 20%.58.66%

6th

Guardian AngelGuardian Angel2750 gold+50 Armor +40 Magic Resist UNIQUE Passive: Upon taking lethal damage, restores 30% of maximum Health and Mana after 4 seconds of stasis (5 minute cooldown).58.26%
Spirit VisageSpirit Visage2750 gold+400 Health +55 Magic Resist +20 Health Regen per 5 seconds +20% Cooldown Reduction UNIQUE Passive: Increases self-healing, Health Regen, Lifesteal, and Spell Vamp effects by 20%.60.27%
ThornmailThornmail2200 gold+100 Armor UNIQUE Passive: Upon being hit by a basic attack, returns 30% of the incoming damage (before being reduced by defenses) to the attacker as magic damage.70.45%

Runes

Marks
x9Attack damage
+8.55Attack Damage
Seals
x9Armor
+13.00Armor
Glyphs
x9Magic resist
+12.06Magic Resist
Quints
x3Movement speed
+4.50%Movement Speed

Masteries

(21 / 9 / 0)

Offense

Defense

Utility

Abilities

Techmaturgical Repair BotsTechmaturgical Repair Bots (Passive)Heimerdinger gives nearby allied H-28G Turrets and Champions increased Health Regeneration.

Techmaturgical Repair Bots (Passive)

Heimerdinger gives nearby allied H-28G Turrets and Champions increased Health Regeneration.

H-28G Evolution TurretQ H-28G Evolution TurretHeimerdinger lays down a machine gun turret equipped with a secondary pass-through beam attack. (Turrets deal half damage to towers).

Q H-28G Evolution Turret

Heimerdinger lays down a machine gun turret equipped with a secondary pass-through beam attack. (Turrets deal half damage to towers).

Hextech Micro-RocketsW Hextech Micro-RocketsHeimerdinger fires long-range rockets that converge on his cursor.

W Hextech Micro-Rockets

Heimerdinger fires long-range rockets that converge on his cursor.

CH-2 Electron Storm GrenadeE CH-2 Electron Storm GrenadeHeimerdinger lobs a grenade at a location, dealing damage to enemy units as well as stunning anyone directly hit and slowing surrounding units.

E CH-2 Electron Storm Grenade

Heimerdinger lobs a grenade at a location, dealing damage to enemy units as well as stunning anyone directly hit and slowing surrounding units.

UPGRADE!!!R UPGRADE!!!Heimerdinger invents an upgrade, causing his next spell to have increased effects.

R UPGRADE!!!

Heimerdinger invents an upgrade, causing his next spell to have increased effects.