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Dr. Mundo

Dr. Mundo

B TopFighter

Dr. Mundo wants controlled waves, clean recall timings and pressure that converts into Teleport or river control. Avoid forcing trades when the enemy jungle is missing.

Weak Against

OlafVayneCho'Gath

Strong Against

SingedMalphiteGangplank

Best Synergy

AhriAlistarAmumu

Ability Order

MaxQ›E›W
Adrenaline Rush[Passive] Adrenaline RushDr. Mundo regenerates 0.3% of his maximum Health each second.
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Infected CleaverQ · Infected CleaverDr. Mundo hurls his cleaver, dealing damage equal to a portion of his target's current Health and slowing them for a short time. Dr. Mundo delights in the suffering of others, so he is returned half of the health cost when he successfully lands a cleaver.QQQQQBurning AgonyW · Burning AgonyDr. Mundo drains his health to reduce the duration of disables and deal continual damage to nearby enemies.WWWWWMasochismE · MasochismMasochism increases Dr. Mundo's Attack Damage by a flat amount for 5 seconds. In addition, Dr. Mundo also gains an additional amount of Attack Damage for each percentage of Health he is missing.EEEEESadismR · SadismDr. Mundo sacrifices a portion of his Health for increased Movement Speed and drastically increased Health Regeneration.RRR

Summoner Spells

FlashFlashTeleports your champion a short distance toward the cursor. Core for engages, escapes and repositioning.60%
SmiteSmiteDeals 390-1000 true damage, depending on champion level, to target monster or enemy minion.52%
IgniteIgniteIgnites target enemy champion, dealing 70-410 true damage, depending on champion level, over 5 seconds and reducing healing effects for the duration.29%
GhostGhostLets your champion move through units and grants 27% increased movement speed for 10 seconds.27%

Starting Items

Doran's ShieldDoran's Shield440 gold+100 Health +10 Health Regen per 5 seconds UNIQUE Passive: Blocks 8 damage from champion basic attacks.Health PotionHealth Potion35 goldConsumable: Restores 150 Health over 15 seconds.

Core Items

PickWin
Warmog's ArmorWarmog's Armor2830 gold+1000 Health UNIQUE Passive: Restores 1% of maximum Health every 5 seconds.Built fromGiant's BeltRuby Crystal›Spirit VisageSpirit Visage2750 gold+400 Health +55 Magic Resist +20 Health Regen per 5 seconds +20% Cooldown Reduction UNIQUE Passive: Increases self-healing, Health Regen, Lifesteal, and Spell Vamp effects by 20%.Built fromKindlegemNegatron Cloak›Boots of SwiftnessBoots of Swiftness1000 goldUNIQUE Passive - Enhanced Movement: +60 Movement Speed. Slows have reduced effect.Built fromBoots of Speed
57%57%
Warmog's ArmorWarmog's Armor2830 gold+1000 Health UNIQUE Passive: Restores 1% of maximum Health every 5 seconds.Built fromGiant's BeltRuby Crystal›Spirit VisageSpirit Visage2750 gold+400 Health +55 Magic Resist +20 Health Regen per 5 seconds +20% Cooldown Reduction UNIQUE Passive: Increases self-healing, Health Regen, Lifesteal, and Spell Vamp effects by 20%.Built fromKindlegemNegatron Cloak›Sunfire CapeSunfire Cape2650 gold+450 Health +45 Armor UNIQUE Passive: Deals 40 magic damage per second to nearby enemies.Built fromGiant's BeltChain Vest
39%61%
Spirit VisageSpirit Visage2750 gold+400 Health +55 Magic Resist +20 Health Regen per 5 seconds +20% Cooldown Reduction UNIQUE Passive: Increases self-healing, Health Regen, Lifesteal, and Spell Vamp effects by 20%.Built fromKindlegemNegatron Cloak›Runic BulwarkRunic Bulwark0 goldClassic item data unavailable.›Boots of SwiftnessBoots of Swiftness1000 goldUNIQUE Passive - Enhanced Movement: +60 Movement Speed. Slows have reduced effect.Built fromBoots of Speed
16%57%

Situational Items

4th

Sunfire CapeSunfire Cape2650 gold+450 Health +45 Armor UNIQUE Passive: Deals 40 magic damage per second to nearby enemies.Built fromGiant's BeltChain Vest61%
Runic BulwarkRunic Bulwark0 goldClassic item data unavailable.57%
Randuin's OmenRanduin's Omen3000 gold+500 Health +70 Armor UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% and Movement Speed by 10% for 1 seconds. UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 2 seconds (+1 second per 200 Armor and +1 second per 200 Magic Resist) (60 second cooldown). (Unique Passives with the same name don't stack.)Built fromWarden's MailGiant's Belt57%

5th

Runic BulwarkRunic Bulwark0 goldClassic item data unavailable.57%
Guardian AngelGuardian Angel2750 gold+50 Armor +40 Magic Resist UNIQUE Passive: Upon taking lethal damage, restores 30% of maximum Health and Mana after 4 seconds of stasis (5 minute cooldown).Built fromChain VestNegatron Cloak61%
ZephyrZephyr0 goldClassic item data unavailable.57%

6th

Randuin's OmenRanduin's Omen3000 gold+500 Health +70 Armor UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% and Movement Speed by 10% for 1 seconds. UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 2 seconds (+1 second per 200 Armor and +1 second per 200 Magic Resist) (60 second cooldown). (Unique Passives with the same name don't stack.)Built fromWarden's MailGiant's Belt57%
Mercury's TreadsMercury's Treads1200 gold+25 Magic Resist UNIQUE Passive - Enhanced Movement: +45 Movement Speed UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, and immobilizes by 35%. (Unique Passives with the same name don't stack.)Built fromBoots of SpeedNull-Magic Mantle
Banshee's VeilBanshee's Veil2750 gold+450 Health +55 Magic Resist UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 25 seconds. UNIQUE Passive: Grants 45 Health Regen per 5 for up to 10 seconds after taking damage from an enemy champion or when the spell shield breaks.Built fromCatalyst the ProtectorNegatron Cloak

Jungle Path

Blue Side
Ancient GolemAncient GolemClassic blue buff camp. Grants mana regeneration and cooldown reduction.›WightWightSingle neutral monster camp used as a fast extra clear between buffs.›LobosLobosSmall jungle camp near blue side, usually cleared between buff routes.›EspectrosEspectrosMulti-monster camp near mid lane, useful for quick clears and tempo resets.›Lizard ElderLizard ElderClassic red buff camp. Grants a slowing burn on basic attacks.›GolemsGolemsTwo-monster camp near bottom side, slower but valuable after red buff.
Red Side
Lizard ElderLizard ElderClassic red buff camp. Grants a slowing burn on basic attacks.›GolemsGolemsTwo-monster camp near bottom side, slower but valuable after red buff.›EspectrosEspectrosMulti-monster camp near mid lane, useful for quick clears and tempo resets.›LobosLobosSmall jungle camp near blue side, usually cleared between buff routes.›Ancient GolemAncient GolemClassic blue buff camp. Grants mana regeneration and cooldown reduction.›WightWightSingle neutral monster camp used as a fast extra clear between buffs.

Runes

Marks
x9Mark of Armor
+8.55Attack Damage
Seals
x9Seal of Health
+13.00Armor
Glyphs
x9Glyph of Magic Resist
+12.06Magic Resist
Quints
x3Quintessence of Percent Health
+4.50%Movement Speed

Masteries

(4 / 21 / 5)

Offense

Defense

Utility

Abilities

Adrenaline RushAdrenaline Rush (Passive)Dr. Mundo regenerates 0.3% of his maximum Health each second.

Adrenaline Rush (Passive)

Dr. Mundo regenerates 0.3% of his maximum Health each second.

Infected CleaverQ Infected CleaverDr. Mundo hurls his cleaver, dealing damage equal to a portion of his target's current Health and slowing them for a short time. Dr. Mundo delights in the suffering of others, so he is returned half of the health cost when he successfully lands a cleaver.

Q Infected Cleaver

Dr. Mundo hurls his cleaver, dealing damage equal to a portion of his target's current Health and slowing them for a short time. Dr. Mundo delights in the suffering of others, so he is returned half of the health cost when he successfully lands a cleaver.

Burning AgonyW Burning AgonyDr. Mundo drains his health to reduce the duration of disables and deal continual damage to nearby enemies.

W Burning Agony

Dr. Mundo drains his health to reduce the duration of disables and deal continual damage to nearby enemies.

MasochismE MasochismMasochism increases Dr. Mundo's Attack Damage by a flat amount for 5 seconds. In addition, Dr. Mundo also gains an additional amount of Attack Damage for each percentage of Health he is missing.

E Masochism

Masochism increases Dr. Mundo's Attack Damage by a flat amount for 5 seconds. In addition, Dr. Mundo also gains an additional amount of Attack Damage for each percentage of Health he is missing.

SadismR SadismDr. Mundo sacrifices a portion of his Health for increased Movement Speed and drastically increased Health Regeneration.

R Sadism

Dr. Mundo sacrifices a portion of his Health for increased Movement Speed and drastically increased Health Regeneration.