Olaf
Olaf wants controlled waves, clean recall timings and pressure that converts into Teleport or river control. Avoid forcing trades when the enemy jungle is missing.
Olaf wants controlled waves, clean recall timings and pressure that converts into Teleport or river control. Avoid forcing trades when the enemy jungle is missing.






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(21 / 9 / 0)
For each 1% of health missing, Olaf's Attack Speed is increased by 1%.
Olaf throws an axe into the ground at a target location, dealing damage to units it passes through and slowing their movement speed. If Olaf picks up the axe, the ability's cooldown is reduced by 4.5 seconds.
Olaf's Attack Speed is increased, he gains Lifesteal and has increased healing from all sources based on how much health he is missing.
Olaf attacks with such force that it deals true damage to his target and himself, refunding the Health cost if he destroys the target.
Olaf temporarily becomes immune to disables and gains bonus Attack Damage.