Olaf
Olaf wants controlled waves, clean recall timings and pressure that converts into Teleport or river control. Avoid forcing trades when the enemy jungle is missing.
Olaf wants controlled waves, clean recall timings and pressure that converts into Teleport or river control. Avoid forcing trades when the enemy jungle is missing.
IgniteIgnites target enemy champion, dealing 70-410 true damage, depending on champion level, over 5 seconds and reducing healing effects for the duration.66%
GhostLets your champion move through units and grants 27% increased movement speed for 10 seconds.65%
FlashTeleports your champion a short distance toward the cursor. Core for engages, escapes and repositioning.32%
SmiteDeals 390-1000 true damage, depending on champion level, to target monster or enemy minion.28%
Ancient GolemClassic blue buff camp. Grants mana regeneration and cooldown reduction.›
WightSingle neutral monster camp used as a fast extra clear between buffs.›
LobosSmall jungle camp near blue side, usually cleared between buff routes.›
EspectrosMulti-monster camp near mid lane, useful for quick clears and tempo resets.›
Lizard ElderClassic red buff camp. Grants a slowing burn on basic attacks.›
GolemsTwo-monster camp near bottom side, slower but valuable after red buff.
Lizard ElderClassic red buff camp. Grants a slowing burn on basic attacks.›
GolemsTwo-monster camp near bottom side, slower but valuable after red buff.›
EspectrosMulti-monster camp near mid lane, useful for quick clears and tempo resets.›
LobosSmall jungle camp near blue side, usually cleared between buff routes.›
Ancient GolemClassic blue buff camp. Grants mana regeneration and cooldown reduction.›
WightSingle neutral monster camp used as a fast extra clear between buffs.



(21 / 9 / 0)
For each 1% of health missing, Olaf's Attack Speed is increased by 1%.
Olaf throws an axe into the ground at a target location, dealing damage to units it passes through and slowing their movement speed. If Olaf picks up the axe, the ability's cooldown is reduced by 4.5 seconds.
Olaf's Attack Speed is increased, he gains Lifesteal and has increased healing from all sources based on how much health he is missing.
Olaf attacks with such force that it deals true damage to his target and himself, refunding the Health cost if he destroys the target.
Olaf temporarily becomes immune to disables and gains bonus Attack Damage.