Morgana
Morgana wins Classic games by controlling wave tempo, respecting jungle timings and moving first to river skirmishes after a clean shove.
Morgana wins Classic games by controlling wave tempo, respecting jungle timings and moving first to river skirmishes after a clean shove.






(21 / 0 / 9)
Morgana has Spell Vamp, healing herself whenever she deals damage with her spells.
Morgana releases a sphere of dark magic. Upon contact with an enemy unit, the sphere will deal magic damage and force the unit to the ground for a period of time.
Infects an area with desecrated soil, causing enemy units who stand on the location to take continual damage.
Places a protective barrier around an allied champion, absorbing magical damage and disables until penetrated or the shield dissipates.
Latches chains of energy onto nearby enemy champions, dealing initial damage to them and slowing their Movement Speed, and then echoing the pain a few seconds later and stunning them if they remain close to Morgana.