Rammus
Rammus should path with lane priority in mind, protect health on the first clear and turn early crowd control into dragon control before lanes reset.
Rammus should path with lane priority in mind, protect health on the first clear and turn early crowd control into dragon control before lanes reset.
SmiteDeals 390-1000 true damage, depending on champion level, to target monster or enemy minion.92%
FlashTeleports your champion a short distance toward the cursor. Core for engages, escapes and repositioning.83%
GhostLets your champion move through units and grants 27% increased movement speed for 10 seconds.11%
TeleportAfter channeling for 4 seconds, teleports your champion to target allied minion, turret, or ward.5%
Ancient GolemClassic blue buff camp. Grants mana regeneration and cooldown reduction.›
WightSingle neutral monster camp used as a fast extra clear between buffs.›
LobosSmall jungle camp near blue side, usually cleared between buff routes.›
EspectrosMulti-monster camp near mid lane, useful for quick clears and tempo resets.›
Lizard ElderClassic red buff camp. Grants a slowing burn on basic attacks.›
GolemsTwo-monster camp near bottom side, slower but valuable after red buff.
Lizard ElderClassic red buff camp. Grants a slowing burn on basic attacks.›
GolemsTwo-monster camp near bottom side, slower but valuable after red buff.›
EspectrosMulti-monster camp near mid lane, useful for quick clears and tempo resets.›
LobosSmall jungle camp near blue side, usually cleared between buff routes.›
Ancient GolemClassic blue buff camp. Grants mana regeneration and cooldown reduction.›
WightSingle neutral monster camp used as a fast extra clear between buffs.



(6 / 21 / 3)
Rammus gains additional damage as his shell becomes reinforced, converting 25% of his armor into Attack Damage.
Rammus accelerates in a ball towards his enemies, dealing damage and slowing targets affected by the impact.
Rammus goes into a defensive formation, vastly increasing his Armor and Magic Resist, while returning damage to attacks.
Rammus taunts an enemy champion or monster into a reckless assault against Rammus' hard shell, reducing Armor temporarily.
Rammus creates waves of destruction pulsing through the ground, causing damage to units and structures near him.