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Nunu & Willump

Nunu & Willump

B JungleSupport

Nunu & Willump should path with lane priority in mind, protect health on the first clear and turn early crowd control into dragon control before lanes reset.

Weak Against

EvelynnMaster YiAmumu

Strong Against

Lee SinJarvan IVRammus

Best Synergy

AhriAlistarAnivia

Ability Order

MaxQ›E›W
Visionary[Passive] VisionaryNunu can cast a spell for free after 5 attacks.
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
ConsumeQ · ConsumeNunu commands the yeti to take a bite out of a target minion or monster, dealing heavy damage to it and healing himself.QQQQQBlood BoilW · Blood BoilNunu invigorates himself and an allied unit by heating their blood, increasing their Movement and Attack Speeds.WWWWWIce BlastE · Ice BlastNunu launches a ball of ice at an enemy unit, dealing damage and temporarily slowing their Movement and Attack Speeds.EEEEEAbsolute ZeroR · Absolute ZeroNunu begins to sap the area of heat, slowing all nearby enemies. When the spell ends, he deals massive damage to all enemies caught in the area.RRR

Summoner Spells

FlashFlashTeleports your champion a short distance toward the cursor. Core for engages, escapes and repositioning.96%
ExhaustExhaustReduces target enemy champion's movement speed and damage dealt by 30% for 2.5 seconds, and attack speed by 50% for the duration.47%
SmiteSmiteDeals 390-1000 true damage, depending on champion level, to target monster or enemy minion.35%
IgniteIgniteIgnites target enemy champion, dealing 70-410 true damage, depending on champion level, over 5 seconds and reducing healing effects for the duration.15%

Starting Items

Hunter's MacheteHunter's Machete325 goldUNIQUE Passive - Butcher: Deal bonus damage to monsters. Basic attacks against monsters restore Health.Health Potionx4Health Potion x435 gold · 140 goldConsumable: Restores 150 Health over 15 seconds.

Core Items

PickWin
Spirit of the Ancient GolemSpirit of the Ancient Golem2000 gold+500 Health +10% Cooldown Reduction +14 Health Regen per 5 seconds UNIQUE Passive - Butcher: Deal 25% bonus damage to monsters. UNIQUE Passive - Tenacity: Reduces crowd control duration.Built fromSpirit StoneRuby Crystal›Locket of the Iron SolariLocket of the Iron Solari2550 gold+300 Health +20 Armor +10% Cooldown Reduction UNIQUE Active: Grants a shield to nearby allies for 5 seconds that absorbs up to 50 (+10 per level) damage (60 second cooldown). UNIQUE Aura - Legion: Grants nearby allies +20 Magic Resist and +10 Health Regen per 5 seconds. (Unique Auras with the same name don't stack.)Built fromAegis of the LegionKindlegem›Boots of SwiftnessBoots of Swiftness1000 goldUNIQUE Passive - Enhanced Movement: +60 Movement Speed. Slows have reduced effect.Built fromBoots of Speed
14%57%
Spirit of the Ancient GolemSpirit of the Ancient Golem2000 gold+500 Health +10% Cooldown Reduction +14 Health Regen per 5 seconds UNIQUE Passive - Butcher: Deal 25% bonus damage to monsters. UNIQUE Passive - Tenacity: Reduces crowd control duration.Built fromSpirit StoneRuby Crystal›Locket of the Iron SolariLocket of the Iron Solari2550 gold+300 Health +20 Armor +10% Cooldown Reduction UNIQUE Active: Grants a shield to nearby allies for 5 seconds that absorbs up to 50 (+10 per level) damage (60 second cooldown). UNIQUE Aura - Legion: Grants nearby allies +20 Magic Resist and +10 Health Regen per 5 seconds. (Unique Auras with the same name don't stack.)Built fromAegis of the LegionKindlegem›Abyssal ScepterAbyssal Scepter2560 gold+70 Ability Power +45 Magic Resist UNIQUE Aura: Reduces the Magic Resist of nearby enemies by 20.Built fromBlasting WandNegatron Cloak
14%62%
Locket of the Iron SolariLocket of the Iron Solari2550 gold+300 Health +20 Armor +10% Cooldown Reduction UNIQUE Active: Grants a shield to nearby allies for 5 seconds that absorbs up to 50 (+10 per level) damage (60 second cooldown). UNIQUE Aura - Legion: Grants nearby allies +20 Magic Resist and +10 Health Regen per 5 seconds. (Unique Auras with the same name don't stack.)Built fromAegis of the LegionKindlegem›Runic BulwarkRunic Bulwark0 goldClassic item data unavailable.›Boots of SwiftnessBoots of Swiftness1000 goldUNIQUE Passive - Enhanced Movement: +60 Movement Speed. Slows have reduced effect.Built fromBoots of Speed
14%60%

Situational Items

4th

Abyssal ScepterAbyssal Scepter2560 gold+70 Ability Power +45 Magic Resist UNIQUE Aura: Reduces the Magic Resist of nearby enemies by 20.Built fromBlasting WandNegatron Cloak62%
Runic BulwarkRunic Bulwark0 goldClassic item data unavailable.60%
Sunfire CapeSunfire Cape2650 gold+450 Health +45 Armor UNIQUE Passive: Deals 40 magic damage per second to nearby enemies.Built fromGiant's BeltChain Vest60%

5th

Runic BulwarkRunic Bulwark0 goldClassic item data unavailable.60%
MorellonomiconMorellonomicon2200 gold+75 Ability Power +12 Mana Regen per 5 seconds +20% Cooldown Reduction UNIQUE Passive: Magic damage applies Grievous Wounds to low Health enemy champions.Built fromFiendish CodexKage's Lucky Pick62%
ThornmailThornmail2200 gold+100 Armor UNIQUE Passive: Upon being hit by a basic attack, returns 30% of the incoming damage (before being reduced by defenses) to the attacker as magic damage.Built fromChain VestChain Vest60%

6th

Sunfire CapeSunfire Cape2650 gold+450 Health +45 Armor UNIQUE Passive: Deals 40 magic damage per second to nearby enemies.Built fromGiant's BeltChain Vest60%
Soul ShroudSoul Shroud0 goldClassic item data unavailable.57%
Stark's FervorStark's Fervor2550 gold+20% Attack Speed +20% Life Steal UNIQUE Aura: Nearby allied champions gain Attack Speed and Life Steal.Built fromEmblem of ValorRecurve Bow

Jungle Path

Blue Side
Ancient GolemAncient GolemClassic blue buff camp. Grants mana regeneration and cooldown reduction.›WightWightSingle neutral monster camp used as a fast extra clear between buffs.›LobosLobosSmall jungle camp near blue side, usually cleared between buff routes.›EspectrosEspectrosMulti-monster camp near mid lane, useful for quick clears and tempo resets.›Lizard ElderLizard ElderClassic red buff camp. Grants a slowing burn on basic attacks.›GolemsGolemsTwo-monster camp near bottom side, slower but valuable after red buff.
Red Side
Lizard ElderLizard ElderClassic red buff camp. Grants a slowing burn on basic attacks.›GolemsGolemsTwo-monster camp near bottom side, slower but valuable after red buff.›EspectrosEspectrosMulti-monster camp near mid lane, useful for quick clears and tempo resets.›LobosLobosSmall jungle camp near blue side, usually cleared between buff routes.›Ancient GolemAncient GolemClassic blue buff camp. Grants mana regeneration and cooldown reduction.›WightWightSingle neutral monster camp used as a fast extra clear between buffs.

Runes

Marks
x9Mark of Attack Speed
+15.30%Attack Speed
Seals
x9Seal of Armor
+13.00Armor
Glyphs
x9Glyph of Cooldown Reduction
+12.06Magic Resist
Quints
x3Quintessence of Movement Speed
+4.50%Movement Speed

Masteries

(6 / 21 / 3)

Offense

Defense

Utility

Abilities

VisionaryVisionary (Passive)Nunu can cast a spell for free after 5 attacks.

Visionary (Passive)

Nunu can cast a spell for free after 5 attacks.

ConsumeQ ConsumeNunu commands the yeti to take a bite out of a target minion or monster, dealing heavy damage to it and healing himself.

Q Consume

Nunu commands the yeti to take a bite out of a target minion or monster, dealing heavy damage to it and healing himself.

Blood BoilW Blood BoilNunu invigorates himself and an allied unit by heating their blood, increasing their Movement and Attack Speeds.

W Blood Boil

Nunu invigorates himself and an allied unit by heating their blood, increasing their Movement and Attack Speeds.

Ice BlastE Ice BlastNunu launches a ball of ice at an enemy unit, dealing damage and temporarily slowing their Movement and Attack Speeds.

E Ice Blast

Nunu launches a ball of ice at an enemy unit, dealing damage and temporarily slowing their Movement and Attack Speeds.

Absolute ZeroR Absolute ZeroNunu begins to sap the area of heat, slowing all nearby enemies. When the spell ends, he deals massive damage to all enemies caught in the area.

R Absolute Zero

Nunu begins to sap the area of heat, slowing all nearby enemies. When the spell ends, he deals massive damage to all enemies caught in the area.