No favorites yet.

Shaco

Shaco

B JungleAssassin

Shaco should path with lane priority in mind, protect health on the first clear and turn early crowd control into dragon control before lanes reset.

Weak Against

Lee SinRammusJarvan IV

Strong Against

AmumuEvelynnCho'Gath

Best Synergy

AhriAlistarAnivia

Ability Order

MaxE›Q›W
Backstab[Passive] BackstabShaco deals 20% bonus damage when striking a unit from behind.
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
DeceiveQ · DeceiveShaco becomes invisible and teleports to target location. His next attack is guaranteed to critically strike.QQQQQJack In The BoxW · Jack In The BoxShaco creates an animated Jack-in-the-Box at target location, which will wait, invisible, to Fear nearby units and attack them when some come nearby.WWWWWTwo-Shiv PoisonE · Two-Shiv PoisonShaco's Shivs passively poison targets on hit, slowing them and applying a miss chance to minions. He can throw his Shivs to deal damage and poison the target.EEEEEHallucinateR · HallucinateShaco creates an illusion of himself near him, which can attack nearby enemies. (Deals half damage to turrets.) Upon death, it explodes, dealing damage to nearby enemies.RRR

Summoner Spells

SmiteSmiteDeals 390-1000 true damage, depending on champion level, to target monster or enemy minion.92%
IgniteIgniteIgnites target enemy champion, dealing 70-410 true damage, depending on champion level, over 5 seconds and reducing healing effects for the duration.75%
FlashFlashTeleports your champion a short distance toward the cursor. Core for engages, escapes and repositioning.21%
ExhaustExhaustReduces target enemy champion's movement speed and damage dealt by 30% for 2.5 seconds, and attack speed by 50% for the duration.5%

Starting Items

Hunter's MacheteHunter's Machete325 goldUNIQUE Passive - Butcher: Deal bonus damage to monsters. Basic attacks against monsters restore Health.Health Potionx4Health Potion x435 gold · 140 goldConsumable: Restores 150 Health over 15 seconds.

Core Items

PickWin
Feral FlareFeral Flare1800 gold+12 Attack Damage +30% Attack Speed UNIQUE Passive - Maim: Basic attacks deal (25 + Feral stacks) bonus magic damage (300% against minions and monsters) and heal 10 Health on hit. Kills, assists, and large monster kills grant a Feral stack. UNIQUE Passive: Gain 30% increased Gold from monsters. UNIQUE Active: Places a Stealth Ward that reveals the surrounding area for 180 seconds.Built fromWriggle's Lantern›Infinity EdgeInfinity Edge3800 gold+70 Attack Damage +25% Critical Strike Chance UNIQUE Passive: Critical strikes deal 250% damage instead of 200%.Built fromB. F. SwordPickaxeCloak of Agility›Ninja TabiNinja Tabi1000 gold+25 Armor UNIQUE Passive: Blocks 10% of the damage from basic attacks. UNIQUE Passive - Enhanced Movement: +45 Movement Speed (Unique Passives with the same name don't stack.)Built fromBoots of SpeedCloth Armor
11%54%
Feral FlareFeral Flare1800 gold+12 Attack Damage +30% Attack Speed UNIQUE Passive - Maim: Basic attacks deal (25 + Feral stacks) bonus magic damage (300% against minions and monsters) and heal 10 Health on hit. Kills, assists, and large monster kills grant a Feral stack. UNIQUE Passive: Gain 30% increased Gold from monsters. UNIQUE Active: Places a Stealth Ward that reveals the surrounding area for 180 seconds.Built fromWriggle's Lantern›Infinity EdgeInfinity Edge3800 gold+70 Attack Damage +25% Critical Strike Chance UNIQUE Passive: Critical strikes deal 250% damage instead of 200%.Built fromB. F. SwordPickaxeCloak of Agility›Ravenous HydraRavenous Hydra3300 gold+75 Attack Damage +15 Health Regen per 5 seconds +10% Life Steal Passive: Basic attacks deal splash physical damage. UNIQUE Active: Deals physical damage to nearby enemies.Built fromTiamatVampiric Scepter
38%56%
Infinity EdgeInfinity Edge3800 gold+70 Attack Damage +25% Critical Strike Chance UNIQUE Passive: Critical strikes deal 250% damage instead of 200%.Built fromB. F. SwordPickaxeCloak of Agility›Youmuu's GhostbladeYoumuu's Ghostblade2700 gold+30 Attack Damage +15% Critical Strike Chance +10% Cooldown Reduction UNIQUE Passive: +20 Armor Penetration UNIQUE Active: Grants +20% Movement Speed and +40% Attack Speed (lasts 6 seconds for melee champions, 4 seconds for ranged champions) (45 second cooldown). (Armor Penetration: Physical damage is increased by ignoring an amount of the target's Armor equal to Armor Penetration.)Built fromThe BrutalizerAvarice Blade›Ninja TabiNinja Tabi1000 gold+25 Armor UNIQUE Passive: Blocks 10% of the damage from basic attacks. UNIQUE Passive - Enhanced Movement: +45 Movement Speed (Unique Passives with the same name don't stack.)Built fromBoots of SpeedCloth Armor
23%61%

Situational Items

4th

Ravenous HydraRavenous Hydra3300 gold+75 Attack Damage +15 Health Regen per 5 seconds +10% Life Steal Passive: Basic attacks deal splash physical damage. UNIQUE Active: Deals physical damage to nearby enemies.Built fromTiamatVampiric Scepter56%
Youmuu's GhostbladeYoumuu's Ghostblade2700 gold+30 Attack Damage +15% Critical Strike Chance +10% Cooldown Reduction UNIQUE Passive: +20 Armor Penetration UNIQUE Active: Grants +20% Movement Speed and +40% Attack Speed (lasts 6 seconds for melee champions, 4 seconds for ranged champions) (45 second cooldown). (Armor Penetration: Physical damage is increased by ignoring an amount of the target's Armor equal to Armor Penetration.)Built fromThe BrutalizerAvarice Blade61%
Phantom DancerPhantom Dancer2800 gold+50% Attack Speed +30% Critical Strike Chance +5% Movement Speed UNIQUE Passive: Champion can move through units.Built fromZealDagger68%

5th

Youmuu's GhostbladeYoumuu's Ghostblade2700 gold+30 Attack Damage +15% Critical Strike Chance +10% Cooldown Reduction UNIQUE Passive: +20 Armor Penetration UNIQUE Active: Grants +20% Movement Speed and +40% Attack Speed (lasts 6 seconds for melee champions, 4 seconds for ranged champions) (45 second cooldown). (Armor Penetration: Physical damage is increased by ignoring an amount of the target's Armor equal to Armor Penetration.)Built fromThe BrutalizerAvarice Blade61%
Maw of MalmortiusMaw of Malmortius3200 gold+60 Attack Damage +40 Magic Resist UNIQUE Passive: Grants +1 Attack Damage for every 2% of missing Health, up to a maximum of 35 Attack Damage. UNIQUE Passive - Lifeline: Upon taking magic damage that would reduce Health below 30%, grants a shield that absorbs 400 magic damage for 5 seconds (90 second cooldown). (Unique Passives with the same name don't stack.)Built fromHexdrinkerPickaxe45%
The BloodthirsterThe Bloodthirster3200 gold+70 Attack Damage +12% Life Steal Passive: Grants +1 Attack Damage and +0.2% Life Steal per stack (max +30 Attack Damage and +6% Life Steal). Grants 1 stack per unit kill (max 30 stacks). Half of the stacks are lost upon death.Built fromB. F. SwordVampiric Scepter61%

6th

Phantom DancerPhantom Dancer2800 gold+50% Attack Speed +30% Critical Strike Chance +5% Movement Speed UNIQUE Passive: Champion can move through units.Built fromZealDagger68%
The Black CleaverThe Black Cleaver3000 gold+50 Attack Damage +200 Health +10% Cooldown Reduction UNIQUE Passive: Physical damage reduces enemy Armor by 5% for 4 seconds, stacking up to 5 times.Built fromThe BrutalizerRuby Crystal68%
Sword of the DivineSword of the Divine0 goldClassic item data unavailable.

Jungle Path

Blue Side
Ancient GolemAncient GolemClassic blue buff camp. Grants mana regeneration and cooldown reduction.›WightWightSingle neutral monster camp used as a fast extra clear between buffs.›LobosLobosSmall jungle camp near blue side, usually cleared between buff routes.›EspectrosEspectrosMulti-monster camp near mid lane, useful for quick clears and tempo resets.›Lizard ElderLizard ElderClassic red buff camp. Grants a slowing burn on basic attacks.›GolemsGolemsTwo-monster camp near bottom side, slower but valuable after red buff.
Red Side
Lizard ElderLizard ElderClassic red buff camp. Grants a slowing burn on basic attacks.›GolemsGolemsTwo-monster camp near bottom side, slower but valuable after red buff.›EspectrosEspectrosMulti-monster camp near mid lane, useful for quick clears and tempo resets.›LobosLobosSmall jungle camp near blue side, usually cleared between buff routes.›Ancient GolemAncient GolemClassic blue buff camp. Grants mana regeneration and cooldown reduction.›WightWightSingle neutral monster camp used as a fast extra clear between buffs.

Runes

Marks
x9Mark of Attack Speed
+15.30%Attack Speed
Seals
x9Seal of Armor
+13.00Armor
Glyphs
x9Glyph of Critical Damage
+12.06Magic Resist
Quints
x3Quintessence of Attack Damage
+4.50%Movement Speed

Masteries

(21 / 9 / 0)

Offense

Defense

Utility

Abilities

BackstabBackstab (Passive)Shaco deals 20% bonus damage when striking a unit from behind.

Backstab (Passive)

Shaco deals 20% bonus damage when striking a unit from behind.

DeceiveQ DeceiveShaco becomes invisible and teleports to target location. His next attack is guaranteed to critically strike.

Q Deceive

Shaco becomes invisible and teleports to target location. His next attack is guaranteed to critically strike.

Jack In The BoxW Jack In The BoxShaco creates an animated Jack-in-the-Box at target location, which will wait, invisible, to Fear nearby units and attack them when some come nearby.

W Jack In The Box

Shaco creates an animated Jack-in-the-Box at target location, which will wait, invisible, to Fear nearby units and attack them when some come nearby.

Two-Shiv PoisonE Two-Shiv PoisonShaco's Shivs passively poison targets on hit, slowing them and applying a miss chance to minions. He can throw his Shivs to deal damage and poison the target.

E Two-Shiv Poison

Shaco's Shivs passively poison targets on hit, slowing them and applying a miss chance to minions. He can throw his Shivs to deal damage and poison the target.

HallucinateR HallucinateShaco creates an illusion of himself near him, which can attack nearby enemies. (Deals half damage to turrets.) Upon death, it explodes, dealing damage to nearby enemies.

R Hallucinate

Shaco creates an illusion of himself near him, which can attack nearby enemies. (Deals half damage to turrets.) Upon death, it explodes, dealing damage to nearby enemies.