No favorites yet.

Gragas

Gragas

S JungleMage

Gragas should path with lane priority in mind, protect health on the first clear and turn early crowd control into dragon control before lanes reset.

Weak Against

Lee SinJarvan IVAmumu

Strong Against

RammusCho'GathDr. Mundo

Best Synergy

AhriAlistarAnivia

Ability Order

MaxQ›W›E
Happy Hour[Passive] Happy HourOn ability use, Gragas takes a drink restoring 2% of his max health over 4 seconds.
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Barrel RollQ · Barrel RollGragas rolls his cask to a location, which can be activated to explode or will explode on its own after 5 seconds. Enemies struck by the blast have their attack speed lowered.QQQQQDrunken RageW · Drunken RageGragas guzzles down brew from his cask for 1 second, restoring his mana. After finishing, he becomes drunkenly empowered, increasing his damage dealt and reducing damage received.WWWWWBody SlamE · Body SlamGragas charges to a location and collides with the first enemy unit he comes across, dealing damage to all nearby enemy units and slowing their movement.EEEEEExplosive CaskR · Explosive CaskGragas hurls his cask to a location, which explodes on impact, dealing damage and knocking back enemies caught in the blast radius.RRR

Summoner Spells

FlashFlashTeleports your champion a short distance toward the cursor. Core for engages, escapes and repositioning.100%
IgniteIgniteIgnites target enemy champion, dealing 70-410 true damage, depending on champion level, over 5 seconds and reducing healing effects for the duration.95%
BarrierBarrierShields your champion for 115-455, depending on champion level, for 2 seconds.2%
TeleportTeleportAfter channeling for 4 seconds, teleports your champion to target allied minion, turret, or ward.2%

Starting Items

Hunter's MacheteHunter's Machete325 goldUNIQUE Passive - Butcher: Deal bonus damage to monsters. Basic attacks against monsters restore Health.Health Potionx4Health Potion x435 gold · 140 goldConsumable: Restores 150 Health over 15 seconds.

Core Items

PickWin
Deathfire GraspDeathfire Grasp3100 gold+120 Ability Power +10% Cooldown Reduction UNIQUE Active: Deals 15% of target champion's maximum Health in magic damage and increases all subsequent magic damage taken by the target by 20% for 4 seconds (60 second cooldown).Built fromNeedlessly Large RodFiendish Codex›Rabadon's DeathcapRabadon's Deathcap3300 gold+120 Ability Power UNIQUE Passive: Increases Ability Power by 30%.Built fromNeedlessly Large RodBlasting Wand›Sorcerer's ShoesSorcerer's Shoes1100 gold+15 Magic Penetration UNIQUE Passive - Enhanced Movement: +45 Movement Speed (Magic Penetration: Magic damage is increased by ignoring an amount of the target's Magic Resist equal to Magic Penetration.) (Unique Passives with the same name don't stack.)Built fromBoots of Speed
87%47%
Deathfire GraspDeathfire Grasp3100 gold+120 Ability Power +10% Cooldown Reduction UNIQUE Active: Deals 15% of target champion's maximum Health in magic damage and increases all subsequent magic damage taken by the target by 20% for 4 seconds (60 second cooldown).Built fromNeedlessly Large RodFiendish Codex›Rabadon's DeathcapRabadon's Deathcap3300 gold+120 Ability Power UNIQUE Passive: Increases Ability Power by 30%.Built fromNeedlessly Large RodBlasting Wand›Void StaffVoid Staff2295 gold+70 Ability Power UNIQUE Passive: Magic damage ignores 35% of the target's Magic Resist (applies before Magic Penetration).Built fromBlasting WandAmplifying Tome
36%59%
Rabadon's DeathcapRabadon's Deathcap3300 gold+120 Ability Power UNIQUE Passive: Increases Ability Power by 30%.Built fromNeedlessly Large RodBlasting Wand›Lich BaneLich Bane3000 gold+80 Ability Power +250 Mana +5% Movement Speed UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals 50 (+75% of Ability Power) bonus magic damage on hit (2 second cooldown). (Unique Passives with the same name don't stack.)Built fromSheenBlasting Wand›Sorcerer's ShoesSorcerer's Shoes1100 gold+15 Magic Penetration UNIQUE Passive - Enhanced Movement: +45 Movement Speed (Magic Penetration: Magic damage is increased by ignoring an amount of the target's Magic Resist equal to Magic Penetration.) (Unique Passives with the same name don't stack.)Built fromBoots of Speed
36%59%

Situational Items

4th

Void StaffVoid Staff2295 gold+70 Ability Power UNIQUE Passive: Magic damage ignores 35% of the target's Magic Resist (applies before Magic Penetration).Built fromBlasting WandAmplifying Tome59%
Lich BaneLich Bane3000 gold+80 Ability Power +250 Mana +5% Movement Speed UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals 50 (+75% of Ability Power) bonus magic damage on hit (2 second cooldown). (Unique Passives with the same name don't stack.)Built fromSheenBlasting Wand59%
MorellonomiconMorellonomicon2200 gold+75 Ability Power +12 Mana Regen per 5 seconds +20% Cooldown Reduction UNIQUE Passive: Magic damage applies Grievous Wounds to low Health enemy champions.Built fromFiendish CodexKage's Lucky Pick55%

5th

Lich BaneLich Bane3000 gold+80 Ability Power +250 Mana +5% Movement Speed UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals 50 (+75% of Ability Power) bonus magic damage on hit (2 second cooldown). (Unique Passives with the same name don't stack.)Built fromSheenBlasting Wand59%
Banshee's VeilBanshee's Veil2750 gold+450 Health +55 Magic Resist UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 25 seconds. UNIQUE Passive: Grants 45 Health Regen per 5 for up to 10 seconds after taking damage from an enemy champion or when the spell shield breaks.Built fromCatalyst the ProtectorNegatron Cloak42%
Will of the AncientsWill of the Ancients2000 gold+50 Ability Power +10 Mana Regen per 5 seconds +10% Cooldown Reduction UNIQUE Passive: +20% Spell Vamp (Spell Vamp: Abilities heal for a percentage of the damage they deal. Area of Effect spells only grant one-third of the healing from Spell Vamp.)Built fromHextech RevolverFiendish Codex59%

6th

MorellonomiconMorellonomicon2200 gold+75 Ability Power +12 Mana Regen per 5 seconds +20% Cooldown Reduction UNIQUE Passive: Magic damage applies Grievous Wounds to low Health enemy champions.Built fromFiendish CodexKage's Lucky Pick55%
Twin ShadowsTwin Shadows2000 gold+50 Ability Power +40 Magic Resist +6% Movement Speed UNIQUE Active - Hunt: Summons up to 2 invulnerable ghosts that seek out the two nearest enemy champions for 6 seconds. If a ghost reaches its target, it reveals the target and reduces their Movement Speed by 40% for 2.5 seconds (120 second cooldown).Built fromKage's Lucky PickNegatron Cloak55%
Mejai's SoulstealerMejai's Soulstealer0 goldClassic item data unavailable.

Jungle Path

Blue Side
Ancient GolemAncient GolemClassic blue buff camp. Grants mana regeneration and cooldown reduction.›WightWightSingle neutral monster camp used as a fast extra clear between buffs.›LobosLobosSmall jungle camp near blue side, usually cleared between buff routes.›EspectrosEspectrosMulti-monster camp near mid lane, useful for quick clears and tempo resets.›Lizard ElderLizard ElderClassic red buff camp. Grants a slowing burn on basic attacks.›GolemsGolemsTwo-monster camp near bottom side, slower but valuable after red buff.
Red Side
Lizard ElderLizard ElderClassic red buff camp. Grants a slowing burn on basic attacks.›GolemsGolemsTwo-monster camp near bottom side, slower but valuable after red buff.›EspectrosEspectrosMulti-monster camp near mid lane, useful for quick clears and tempo resets.›LobosLobosSmall jungle camp near blue side, usually cleared between buff routes.›Ancient GolemAncient GolemClassic blue buff camp. Grants mana regeneration and cooldown reduction.›WightWightSingle neutral monster camp used as a fast extra clear between buffs.

Runes

Marks
x9Mark of Magic Penetration
+15.30%Attack Speed
Seals
x9Seal of Armor
+13.00Armor
Glyphs
x9Glyph of Ability Power
+12.06Magic Resist
Quints
x3Quintessence of Ability Power
+4.50%Movement Speed

Masteries

(21 / 0 / 9)

Offense

Defense

Utility

Abilities

Happy HourHappy Hour (Passive)On ability use, Gragas takes a drink restoring 2% of his max health over 4 seconds.

Happy Hour (Passive)

On ability use, Gragas takes a drink restoring 2% of his max health over 4 seconds.

Barrel RollQ Barrel RollGragas rolls his cask to a location, which can be activated to explode or will explode on its own after 5 seconds. Enemies struck by the blast have their attack speed lowered.

Q Barrel Roll

Gragas rolls his cask to a location, which can be activated to explode or will explode on its own after 5 seconds. Enemies struck by the blast have their attack speed lowered.

Drunken RageW Drunken RageGragas guzzles down brew from his cask for 1 second, restoring his mana. After finishing, he becomes drunkenly empowered, increasing his damage dealt and reducing damage received.

W Drunken Rage

Gragas guzzles down brew from his cask for 1 second, restoring his mana. After finishing, he becomes drunkenly empowered, increasing his damage dealt and reducing damage received.

Body SlamE Body SlamGragas charges to a location and collides with the first enemy unit he comes across, dealing damage to all nearby enemy units and slowing their movement.

E Body Slam

Gragas charges to a location and collides with the first enemy unit he comes across, dealing damage to all nearby enemy units and slowing their movement.

Explosive CaskR Explosive CaskGragas hurls his cask to a location, which explodes on impact, dealing damage and knocking back enemies caught in the blast radius.

R Explosive Cask

Gragas hurls his cask to a location, which explodes on impact, dealing damage and knocking back enemies caught in the blast radius.