Skarner
Skarner should path with lane priority in mind, protect health on the first clear and turn early crowd control into dragon control before lanes reset.
Skarner should path with lane priority in mind, protect health on the first clear and turn early crowd control into dragon control before lanes reset.
SmiteDeals 390-1000 true damage, depending on champion level, to target monster or enemy minion.93%
FlashTeleports your champion a short distance toward the cursor. Core for engages, escapes and repositioning.87%
GhostLets your champion move through units and grants 27% increased movement speed for 10 seconds.11%
IgniteIgnites target enemy champion, dealing 70-410 true damage, depending on champion level, over 5 seconds and reducing healing effects for the duration.6%
Ancient GolemClassic blue buff camp. Grants mana regeneration and cooldown reduction.›
WightSingle neutral monster camp used as a fast extra clear between buffs.›
LobosSmall jungle camp near blue side, usually cleared between buff routes.›
EspectrosMulti-monster camp near mid lane, useful for quick clears and tempo resets.›
Lizard ElderClassic red buff camp. Grants a slowing burn on basic attacks.›
GolemsTwo-monster camp near bottom side, slower but valuable after red buff.
Lizard ElderClassic red buff camp. Grants a slowing burn on basic attacks.›
GolemsTwo-monster camp near bottom side, slower but valuable after red buff.›
EspectrosMulti-monster camp near mid lane, useful for quick clears and tempo resets.›
LobosSmall jungle camp near blue side, usually cleared between buff routes.›
Ancient GolemClassic blue buff camp. Grants mana regeneration and cooldown reduction.›
WightSingle neutral monster camp used as a fast extra clear between buffs.



(6 / 21 / 3)
Basic attacks lower all ability cooldowns by 0.5 seconds. Double effect when attacking champions.
Skarner lashes out with his claws, dealing physical damage to all nearby enemies and charging himself with Crystal Energy for several seconds if a unit is struck. If he casts Crystal Slash again while powered by Crystal Energy, he deals bonus magic damage. Whenever he hits a target with Crystal Slash he gains a stacking buff that increases his attack speed for a few seconds.
Skarner gains a shield, and while the shield persists his movement speed is increased.
Skarner summons a blast of crystalline energy which deals damage to enemies struck and slows them.
Skarner suppresses an enemy champion and deals magic damage to it. During this time, Skarner can move freely and will drag his helpless victim around with him. When the effect ends, Skarner's target will be dealt additional damage.