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Warwick

Warwick

C JungleFighter

Warwick should path with lane priority in mind, protect health on the first clear and turn early crowd control into dragon control before lanes reset.

Weak Against

AmumuLee SinFiddlesticks

Strong Against

ShacoSkarnerCho'Gath

Best Synergy

AhriAlistarAnivia

Ability Order

MaxQ›W›E
Eternal Thirst[Passive] Eternal ThirstEach of Warwick's attacks will heal him. Each successive attack against the same target will steal more and more Health.
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
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18
Hungering StrikeQ · Hungering StrikeTakes a bite out of an enemy unit and heals Warwick.QQQQQHunters CallW · Hunters CallWarwick lets out a howl, increasing all nearby friendly champions' Attack Speed for a short time.WWWWWBlood ScentE · Blood ScentWarwick passively senses weakened enemy champions around him. The scent of blood sends him into a fury, causing him to move at incredible speeds.EEEEEInfinite DuressR · Infinite DuressWarwick lunges at an enemy champion, suppressing his target and dealing magic damage for a few seconds.RRR

Summoner Spells

FlashFlashTeleports your champion a short distance toward the cursor. Core for engages, escapes and repositioning.80%
SmiteSmiteDeals 390-1000 true damage, depending on champion level, to target monster or enemy minion.70%
IgniteIgniteIgnites target enemy champion, dealing 70-410 true damage, depending on champion level, over 5 seconds and reducing healing effects for the duration.28%
GhostGhostLets your champion move through units and grants 27% increased movement speed for 10 seconds.13%

Starting Items

Hunter's MacheteHunter's Machete325 goldUNIQUE Passive - Butcher: Deal bonus damage to monsters. Basic attacks against monsters restore Health.Health Potionx4Health Potion x435 gold · 140 goldConsumable: Restores 150 Health over 15 seconds.

Core Items

PickWin
Feral FlareFeral Flare1800 gold+12 Attack Damage +30% Attack Speed UNIQUE Passive - Maim: Basic attacks deal (25 + Feral stacks) bonus magic damage (300% against minions and monsters) and heal 10 Health on hit. Kills, assists, and large monster kills grant a Feral stack. UNIQUE Passive: Gain 30% increased Gold from monsters. UNIQUE Active: Places a Stealth Ward that reveals the surrounding area for 180 seconds.Built fromWriggle's Lantern›Madred's BloodrazorMadred's Bloodrazor3800 gold+40 Attack Damage +40% Attack Speed +25 Armor UNIQUE Passive: Basic attacks deal bonus magic damage equal to 4% of the target's maximum Health on hit.Built fromMadred's RazorsRecurve BowPickaxe›Ninja TabiNinja Tabi1000 gold+25 Armor UNIQUE Passive: Blocks 10% of the damage from basic attacks. UNIQUE Passive - Enhanced Movement: +45 Movement Speed (Unique Passives with the same name don't stack.)Built fromBoots of SpeedCloth Armor
40%59%
Feral FlareFeral Flare1800 gold+12 Attack Damage +30% Attack Speed UNIQUE Passive - Maim: Basic attacks deal (25 + Feral stacks) bonus magic damage (300% against minions and monsters) and heal 10 Health on hit. Kills, assists, and large monster kills grant a Feral stack. UNIQUE Passive: Gain 30% increased Gold from monsters. UNIQUE Active: Places a Stealth Ward that reveals the surrounding area for 180 seconds.Built fromWriggle's Lantern›Madred's BloodrazorMadred's Bloodrazor3800 gold+40 Attack Damage +40% Attack Speed +25 Armor UNIQUE Passive: Basic attacks deal bonus magic damage equal to 4% of the target's maximum Health on hit.Built fromMadred's RazorsRecurve BowPickaxe›Ravenous HydraRavenous Hydra3300 gold+75 Attack Damage +15 Health Regen per 5 seconds +10% Life Steal Passive: Basic attacks deal splash physical damage. UNIQUE Active: Deals physical damage to nearby enemies.Built fromTiamatVampiric Scepter
27%63%
Madred's BloodrazorMadred's Bloodrazor3800 gold+40 Attack Damage +40% Attack Speed +25 Armor UNIQUE Passive: Basic attacks deal bonus magic damage equal to 4% of the target's maximum Health on hit.Built fromMadred's RazorsRecurve BowPickaxe›Wit's EndWit's End2400 gold+40% Attack Speed +25 Magic Resist UNIQUE Passive: Basic attacks deal bonus magic damage and steal Magic Resist.Built fromRecurve BowNull-Magic Mantle›Ninja TabiNinja Tabi1000 gold+25 Armor UNIQUE Passive: Blocks 10% of the damage from basic attacks. UNIQUE Passive - Enhanced Movement: +45 Movement Speed (Unique Passives with the same name don't stack.)Built fromBoots of SpeedCloth Armor
29%63%

Situational Items

4th

Ravenous HydraRavenous Hydra3300 gold+75 Attack Damage +15 Health Regen per 5 seconds +10% Life Steal Passive: Basic attacks deal splash physical damage. UNIQUE Active: Deals physical damage to nearby enemies.Built fromTiamatVampiric Scepter63%
Wit's EndWit's End2400 gold+40% Attack Speed +25 Magic Resist UNIQUE Passive: Basic attacks deal bonus magic damage and steal Magic Resist.Built fromRecurve BowNull-Magic Mantle63%
ZephyrZephyr0 goldClassic item data unavailable.69%

5th

Wit's EndWit's End2400 gold+40% Attack Speed +25 Magic Resist UNIQUE Passive: Basic attacks deal bonus magic damage and steal Magic Resist.Built fromRecurve BowNull-Magic Mantle63%
Atma's ImpalerAtma's Impaler2355 gold+45 Armor +15% Critical Strike Chance UNIQUE Passive: Grants Attack Damage equal to 1.5% of maximum Health.Built fromChain VestCloak of Agility63%
Sunfire CapeSunfire Cape2650 gold+450 Health +45 Armor UNIQUE Passive: Deals 40 magic damage per second to nearby enemies.Built fromGiant's BeltChain Vest63%

6th

ZephyrZephyr0 goldClassic item data unavailable.69%
Randuin's OmenRanduin's Omen3000 gold+500 Health +70 Armor UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% and Movement Speed by 10% for 1 seconds. UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 2 seconds (+1 second per 200 Armor and +1 second per 200 Magic Resist) (60 second cooldown). (Unique Passives with the same name don't stack.)Built fromWarden's MailGiant's Belt69%
Frozen MalletFrozen Mallet3300 gold+700 Health +30 Attack Damage UNIQUE Passive - Icy: Basic attacks slow enemy Movement Speed on hit.Built fromPhageGiant's Belt69%

Jungle Path

Blue Side
Ancient GolemAncient GolemClassic blue buff camp. Grants mana regeneration and cooldown reduction.›WightWightSingle neutral monster camp used as a fast extra clear between buffs.›LobosLobosSmall jungle camp near blue side, usually cleared between buff routes.›EspectrosEspectrosMulti-monster camp near mid lane, useful for quick clears and tempo resets.›Lizard ElderLizard ElderClassic red buff camp. Grants a slowing burn on basic attacks.›GolemsGolemsTwo-monster camp near bottom side, slower but valuable after red buff.
Red Side
Lizard ElderLizard ElderClassic red buff camp. Grants a slowing burn on basic attacks.›GolemsGolemsTwo-monster camp near bottom side, slower but valuable after red buff.›EspectrosEspectrosMulti-monster camp near mid lane, useful for quick clears and tempo resets.›LobosLobosSmall jungle camp near blue side, usually cleared between buff routes.›Ancient GolemAncient GolemClassic blue buff camp. Grants mana regeneration and cooldown reduction.›WightWightSingle neutral monster camp used as a fast extra clear between buffs.

Runes

Marks
x9Mark of Attack Speed
+15.30%Attack Speed
Seals
x9Seal of Armor
+13.00Armor
Glyphs
x9Glyph of Magic Resist
+12.06Magic Resist
Quints
x3Quintessence of Attack Damage
+4.50%Movement Speed

Masteries

(21 / 9 / 0)

Offense

Defense

Utility

Abilities

Eternal ThirstEternal Thirst (Passive)Each of Warwick's attacks will heal him. Each successive attack against the same target will steal more and more Health.

Eternal Thirst (Passive)

Each of Warwick's attacks will heal him. Each successive attack against the same target will steal more and more Health.

Hungering StrikeQ Hungering StrikeTakes a bite out of an enemy unit and heals Warwick.

Q Hungering Strike

Takes a bite out of an enemy unit and heals Warwick.

Hunters CallW Hunters CallWarwick lets out a howl, increasing all nearby friendly champions' Attack Speed for a short time.

W Hunters Call

Warwick lets out a howl, increasing all nearby friendly champions' Attack Speed for a short time.

Blood ScentE Blood ScentWarwick passively senses weakened enemy champions around him. The scent of blood sends him into a fury, causing him to move at incredible speeds.

E Blood Scent

Warwick passively senses weakened enemy champions around him. The scent of blood sends him into a fury, causing him to move at incredible speeds.

Infinite DuressR Infinite DuressWarwick lunges at an enemy champion, suppressing his target and dealing magic damage for a few seconds.

R Infinite Duress

Warwick lunges at an enemy champion, suppressing his target and dealing magic damage for a few seconds.